gzdoom-gles/wadsrc/static/actors
2013-11-19 21:01:15 -06:00
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chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - changed the invisible waiting frame of the ExplosiveBarrel to use TNTA10 instead of the real barrel frame. This is so that sprite checks do not erroneously determine that there's still something to see. GZDoom's dynamic light code has problems with this. 2013-09-20 10:43:10 +02:00
heretic Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
hexen Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
raven Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
shared - let APowerRegeneration use the Strength property to define the amount of regeneration it gives. 2013-08-10 09:51:48 +02:00
strife - fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre. 2013-08-10 20:42:34 +02:00
actor.txt - A_AlertMonsters flags submission by NeuralStunner. 2013-08-20 20:33:03 +02:00
constants.txt - A_AlertMonsters flags submission by NeuralStunner. 2013-08-20 20:33:03 +02:00