mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-15 14:51:13 +00:00
136 lines
3 KiB
C++
136 lines
3 KiB
C++
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#include "vk_buffers.h"
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#include "vk_builders.h"
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#include "vk_framebuffer.h"
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#include "vulkan/renderer/vk_renderstate.h"
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#include "vulkan/renderer/vk_renderpass.h"
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#include "doomerrors.h"
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VKBuffer::~VKBuffer()
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{
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if (map)
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mBuffer->Unmap();
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auto fb = GetVulkanFrameBuffer();
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if (fb && mBuffer)
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fb->mFrameDeleteList.push_back(std::move(mBuffer));
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}
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void VKBuffer::SetData(size_t size, const void *data, bool staticdata)
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{
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auto fb = GetVulkanFrameBuffer();
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mPersistent = screen->BuffersArePersistent() && !staticdata;
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if (staticdata)
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{
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BufferBuilder builder;
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builder.setUsage(VK_BUFFER_USAGE_TRANSFER_DST_BIT | mBufferType, VMA_MEMORY_USAGE_GPU_ONLY);
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builder.setSize(size);
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mBuffer = builder.create(fb->device);
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builder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY);
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mStaging = builder.create(fb->device);
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void *dst = mStaging->Map(0, size);
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memcpy(dst, data, size);
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mStaging->Unmap();
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fb->GetUploadCommands()->copyBuffer(mStaging.get(), mBuffer.get());
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}
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else
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{
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BufferBuilder builder;
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builder.setUsage(mBufferType, VMA_MEMORY_USAGE_CPU_TO_GPU, mPersistent ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT : 0);
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builder.setSize(size);
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mBuffer = builder.create(fb->device);
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if (mPersistent)
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{
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map = mBuffer->Map(0, size);
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if (data)
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memcpy(map, data, size);
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}
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else if (data)
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{
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void *dst = mBuffer->Map(0, size);
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memcpy(dst, data, size);
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mBuffer->Unmap();
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}
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}
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buffersize = size;
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}
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void VKBuffer::SetSubData(size_t offset, size_t size, const void *data)
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{
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auto fb = GetVulkanFrameBuffer();
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if (mStaging)
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{
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void *dst = mStaging->Map(offset, size);
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memcpy(dst, data, size);
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mStaging->Unmap();
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fb->GetUploadCommands()->copyBuffer(mStaging.get(), mBuffer.get(), offset, offset, size);
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}
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else
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{
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void *dst = mBuffer->Map(offset, size);
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memcpy(dst, data, size);
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mBuffer->Unmap();
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}
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}
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void VKBuffer::Resize(size_t newsize)
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{
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I_FatalError("VKBuffer::Resize not implemented\n");
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}
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void VKBuffer::Map()
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{
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if (!mPersistent)
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map = mBuffer->Map(0, mBuffer->size);
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}
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void VKBuffer::Unmap()
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{
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if (!mPersistent)
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{
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mBuffer->Unmap();
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map = nullptr;
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}
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}
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void *VKBuffer::Lock(unsigned int size)
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{
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if (!mPersistent)
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map = mBuffer->Map(0, size);
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return map;
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}
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void VKBuffer::Unlock()
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{
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if (!mPersistent)
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{
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mBuffer->Unmap();
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map = nullptr;
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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void VKVertexBuffer::SetFormat(int numBindingPoints, int numAttributes, size_t stride, const FVertexBufferAttribute *attrs)
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{
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VertexFormat = GetVulkanFrameBuffer()->GetRenderPassManager()->GetVertexFormat(numBindingPoints, numAttributes, stride, attrs);
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}
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/////////////////////////////////////////////////////////////////////////////
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void VKDataBuffer::BindRange(size_t start, size_t length)
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{
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GetVulkanFrameBuffer()->GetRenderState()->Bind(bindingpoint, (uint32_t)start);
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}
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void VKDataBuffer::BindBase()
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{
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GetVulkanFrameBuffer()->GetRenderState()->Bind(bindingpoint, 0);
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}
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