#include "vk_buffers.h" #include "vk_builders.h" #include "vk_framebuffer.h" #include "vulkan/renderer/vk_renderstate.h" #include "vulkan/renderer/vk_renderpass.h" #include "doomerrors.h" VKBuffer::~VKBuffer() { if (map) mBuffer->Unmap(); auto fb = GetVulkanFrameBuffer(); if (fb && mBuffer) fb->mFrameDeleteList.push_back(std::move(mBuffer)); } void VKBuffer::SetData(size_t size, const void *data, bool staticdata) { auto fb = GetVulkanFrameBuffer(); mPersistent = screen->BuffersArePersistent() && !staticdata; if (staticdata) { BufferBuilder builder; builder.setUsage(VK_BUFFER_USAGE_TRANSFER_DST_BIT | mBufferType, VMA_MEMORY_USAGE_GPU_ONLY); builder.setSize(size); mBuffer = builder.create(fb->device); builder.setUsage(VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VMA_MEMORY_USAGE_CPU_ONLY); mStaging = builder.create(fb->device); void *dst = mStaging->Map(0, size); memcpy(dst, data, size); mStaging->Unmap(); fb->GetUploadCommands()->copyBuffer(mStaging.get(), mBuffer.get()); } else { BufferBuilder builder; builder.setUsage(mBufferType, VMA_MEMORY_USAGE_CPU_TO_GPU, mPersistent ? VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT : 0); builder.setSize(size); mBuffer = builder.create(fb->device); if (mPersistent) { map = mBuffer->Map(0, size); if (data) memcpy(map, data, size); } else if (data) { void *dst = mBuffer->Map(0, size); memcpy(dst, data, size); mBuffer->Unmap(); } } buffersize = size; } void VKBuffer::SetSubData(size_t offset, size_t size, const void *data) { auto fb = GetVulkanFrameBuffer(); if (mStaging) { void *dst = mStaging->Map(offset, size); memcpy(dst, data, size); mStaging->Unmap(); fb->GetUploadCommands()->copyBuffer(mStaging.get(), mBuffer.get(), offset, offset, size); } else { void *dst = mBuffer->Map(offset, size); memcpy(dst, data, size); mBuffer->Unmap(); } } void VKBuffer::Resize(size_t newsize) { I_FatalError("VKBuffer::Resize not implemented\n"); } void VKBuffer::Map() { if (!mPersistent) map = mBuffer->Map(0, mBuffer->size); } void VKBuffer::Unmap() { if (!mPersistent) { mBuffer->Unmap(); map = nullptr; } } void *VKBuffer::Lock(unsigned int size) { if (!mPersistent) map = mBuffer->Map(0, size); return map; } void VKBuffer::Unlock() { if (!mPersistent) { mBuffer->Unmap(); map = nullptr; } } ///////////////////////////////////////////////////////////////////////////// void VKVertexBuffer::SetFormat(int numBindingPoints, int numAttributes, size_t stride, const FVertexBufferAttribute *attrs) { VertexFormat = GetVulkanFrameBuffer()->GetRenderPassManager()->GetVertexFormat(numBindingPoints, numAttributes, stride, attrs); } ///////////////////////////////////////////////////////////////////////////// void VKDataBuffer::BindRange(size_t start, size_t length) { GetVulkanFrameBuffer()->GetRenderState()->Bind(bindingpoint, (uint32_t)start); } void VKDataBuffer::BindBase() { GetVulkanFrameBuffer()->GetRenderState()->Bind(bindingpoint, 0); }