gzdoom-gles/wadsrc/static/zscript/ui/statusbar
Christoph Oelckers c64aedb262 - reimplemented the Harmony status bar in ZScript
* the Doom status bar has been partially virtualized to allow overriding specific parts of it, most notably the ammo display
* the internal Harmony status bar has been removed because it only works with the now disabled Dehacked patch.
* the SBARINFO definition has been removed, instead it uses a ZScript-based status bar now which overrides the ammo display to use the new ammo types instead.
2019-07-17 00:36:38 +02:00
..
alt_hud.zs - added monospacing support to Screen.DrawText and its native counterparts. 2019-04-13 12:17:38 +02:00
doom_sbar.zs - reimplemented the Harmony status bar in ZScript 2019-07-17 00:36:38 +02:00
heretic_sbar.zs Added support for monospacing alignment modes to HUDFont / BaseStatusBar.DrawString (#810) 2019-04-13 18:10:58 +02:00
hexen_sbar.zs Added support for monospacing alignment modes to HUDFont / BaseStatusBar.DrawString (#810) 2019-04-13 18:10:58 +02:00
sbarinfowrapper.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
statusbar.zs - added a CanPrint function to FFont and used that to handle the statistics display on the automap HUD to only replace the font when actually needed, not based on the language. 2019-04-22 09:08:43 +02:00
strife_sbar.zs - fixed inverted logic for displaying the generic log in Strife. 2019-04-20 09:04:31 +02:00