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https://github.com/ZDoom/gzdoom-gles.git
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62ffe7e4e2
- Fixed: Heretic and Hexen completely skip all normal Z processing on mobjs with FLOATBOB set. To emulate that, we need to add NOGRAVITY to everything with that flag set.
41 lines
701 B
Text
41 lines
701 B
Text
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// Silver Shield (Shield1) --------------------------------------------------
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Actor SilverShield : BasicArmorPickup 85
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{
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Game Heretic
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SpawnID 68
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+FLOATBOB
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+NOGRAVITY
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Inventory.Pickupmessage "$TXT_ITEMSHIELD1"
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Inventory.Icon "SHLDA0"
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Armor.Savepercent 50
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Armor.Saveamount 100
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States
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{
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Spawn:
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SHLD A -1
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stop
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}
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}
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// Enchanted shield (Shield2) -----------------------------------------------
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Actor EnchantedShield : BasicArmorPickup 31
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{
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Game Heretic
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SpawnID 69
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+FLOATBOB
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+NOGRAVITY
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Inventory.Pickupmessage "$TXT_ITEMSHIELD2"
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Inventory.Icon "SHD2A0"
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Armor.Savepercent 75
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Armor.Saveamount 200
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States
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{
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Spawn:
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SHD2 A -1
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stop
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}
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}
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