gzdoom-gles/wadsrc
2019-04-15 21:58:41 +02:00
..
static - scriptified P_BringUpWeapon because this was the only native function still referencing AWeapon::GetReadyState. 2019-04-15 21:58:41 +02:00
CMakeLists.txt - Changed game name to LZDoom. 2018-06-20 14:26:09 +02:00