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blood.txt
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botstuff.txt
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- more exporting of AInventory.
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2017-01-19 20:56:31 +01:00 |
bridge.txt
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fixed spelling (mostly comments)
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2018-11-28 15:37:45 +01:00 |
camera.txt
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- fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte.
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2017-04-15 00:48:22 +02:00 |
debris.txt
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decal.txt
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- exported ADecal to ZScript as a non-native class.
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2019-04-15 16:09:05 +02:00 |
dog.txt
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add tags for Doom and Heretic monsters
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2018-06-28 10:45:09 +02:00 |
dynlights.txt
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- fixing the last commit...
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2018-01-04 23:13:14 +00:00 |
fastprojectile.txt
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Exported destructible geometry to ZScript
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2018-11-07 11:00:08 +01:00 |
fountain.txt
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- scriptified the particle fountains.
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2017-01-13 19:29:54 +01:00 |
hatetarget.txt
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ice.txt
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- scriptified A_FreezeDeath(Chunks).
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2017-01-14 18:26:59 +01:00 |
itemeffects.txt
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mapmarker.txt
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morph.txt
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- scriptified APlayerPawn::Die and fixed a few things I encountered while doing it.
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2019-04-15 21:58:56 +02:00 |
movingcamera.txt
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Disabled interpolation point "thinking"
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2018-01-12 18:27:19 +02:00 |
player.txt
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- scriptified G_PlayerFinishLevel.
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2019-04-16 21:28:24 +02:00 |
player_cheat.txt
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- scriptified UseInventory and several functions using the already scriptified ones,
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2019-04-16 18:45:36 +02:00 |
player_inventory.txt
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- scriptified the AutoUseHealth feature.
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2019-04-16 21:28:34 +02:00 |
randomspawner.txt
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Move RandomSpawner's random selection logic into a virtual method.
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2018-07-09 20:51:06 +02:00 |
secrettrigger.txt
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Fixed VM abort with null activator for SecretTrigger object
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2017-08-19 11:19:29 +03:00 |
sectoraction.txt
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Destructible geometry - minor fixes and 3D floor support
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2018-11-07 11:00:05 +01:00 |
setcolor.txt
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sharedmisc.txt
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Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again.
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2017-01-21 10:32:26 +01:00 |
skies.txt
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Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future.
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2017-01-21 10:32:26 +01:00 |
soundenvironment.txt
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- scriptified ASoundEnvironment.
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2017-01-14 11:43:08 +01:00 |
soundsequence.txt
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- moved MarkPrecacheSounds completely to the script side and added native support to make this a usable feature.
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2019-04-15 22:29:35 +02:00 |
spark.txt
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specialspot.txt
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splashes.txt
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teleport.txt
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- fixed: missed the teleport fog
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2017-06-04 12:30:35 +02:00 |
waterzone.txt
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