.. |
anim_switches.cpp
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- removed farchive.cpp and .h
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2016-09-22 00:48:22 +02:00 |
animations.cpp
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- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
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2017-11-15 20:33:08 -05:00 |
automaptexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
backdroptexture.cpp
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- replaced another large batch of homegrown type use.
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2017-03-08 18:55:53 +01:00 |
bitmap.cpp
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- removed the FGLBitmap class and replaced all uses with the regular FBitmap.
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2017-06-18 09:14:33 +02:00 |
bitmap.h
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- removed the FGLBitmap class and replaced all uses with the regular FBitmap.
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2017-06-18 09:14:33 +02:00 |
buildtexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
canvastexture.cpp
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Handle unloading of canvas textures properly
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2017-05-01 16:20:25 +03:00 |
ddstexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
emptytexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
flattexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
imgztexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
jpegtexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
multipatchtexture.cpp
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- rewrote the operator>> methods of FileReader as normal functions for clarity.
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2018-03-11 18:20:49 +01:00 |
patchtexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
pcxtexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
pngtexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
rawpagetexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
shadertexture.cpp
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- moved the BarShader textures into the texture manager so that ZScript can use them. ZScript only knows about TextureIDs, but those require the texture to be handled by the texture manager.
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2017-03-27 01:55:47 +02:00 |
skyboxtexture.cpp
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- moved the skybox texture files to the main textures directory.
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2017-03-17 21:12:09 +01:00 |
skyboxtexture.h
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- moved the skybox texture files to the main textures directory.
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2017-03-17 21:12:09 +01:00 |
texture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
texturemanager.cpp
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- rewrote the operator>> methods of FileReader as normal functions for clarity.
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2018-03-11 18:20:49 +01:00 |
textures.h
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- transition to new FileReader interface complete, but untested.
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2018-03-11 12:33:46 +01:00 |
tgatexture.cpp
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- renamed FileRdr back to FileReader.
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2018-03-11 19:29:37 +01:00 |
warpbuffer.h
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- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
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2017-11-15 20:33:08 -05:00 |
warptexture.cpp
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- update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs
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2017-11-15 20:33:08 -05:00 |