gzdoom-gles/src/posix
alexey.lysiuk 77b8eb6547 - reverted macOS dark mode support with old SDKs
This feature causes several issues with NSOpenGLView:
* Mouse event coordinates are wrong in non-retina mode on HiDPI screen
* In retina mode only 1/4 of picture is visible and its scaling is incorrect
* Some sort of filtering is applied to frontbuffer picture
* Noticeable increase in CPU load because of that filtering

Linking with macOS 10.14 SDK leads to all these issues regardless of .plist option presence and its value
2018-10-08 15:50:56 +03:00
..
cocoa - cleaned up inconsistent leading whitespaces 2018-08-18 16:05:33 +03:00
osx - reverted macOS dark mode support with old SDKs 2018-10-08 15:50:56 +03:00
sdl - improved SDL_GetWindowBordersSize() pointer loading 2018-09-04 18:19:01 +03:00
unix Added simple fatal error window for Linux 2018-01-28 17:03:10 +02:00
dikeys.h
hardware.h - removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this. 2018-06-17 20:08:35 +02:00
i_cd.cpp
i_steam.cpp - Added paths for all games on Steam for Linux since they now offer the ability to download all games for Proton/Wine. 2018-08-29 19:08:54 +02:00
i_system.h - Fix macOS compile errors 2017-11-12 03:51:37 +01:00
readme.md
zdoom.xpm - updated icon for linux/unix 2017-09-09 13:18:47 -04:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.