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77b8eb6547
This feature causes several issues with NSOpenGLView: * Mouse event coordinates are wrong in non-retina mode on HiDPI screen * In retina mode only 1/4 of picture is visible and its scaling is incorrect * Some sort of filtering is applied to frontbuffer picture * Noticeable increase in CPU load because of that filtering Linking with macOS 10.14 SDK leads to all these issues regardless of .plist option presence and its value |
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.. | ||
cocoa | ||
osx | ||
sdl | ||
unix | ||
dikeys.h | ||
hardware.h | ||
i_cd.cpp | ||
i_steam.cpp | ||
i_system.h | ||
readme.md | ||
zdoom.xpm |
This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.
Common files are placed in this directory directly.
SDL backend files are in sdl
subdirectory.
Native OS X backend files are in cocoa
subdirectory.
Shared files for both OS X backends are in osx
subdirectory.