gzdoom-gles/src/swrenderer
2017-01-24 07:06:47 +01:00
..
drawers Detach player sprites from VisibleSprite 2017-01-24 04:15:54 +01:00
line Make wallsetup globals local to where they are used 2017-01-24 07:06:47 +01:00
plane Split Clear into two functions 2017-01-19 03:19:31 +01:00
scene Remove the 1000 portal segment limit and make WallPortals private to RenderPortal 2017-01-24 05:31:39 +01:00
segments Make wallsetup globals local to where they are used 2017-01-24 07:06:47 +01:00
things Make wallsetup globals local to where they are used 2017-01-24 07:06:47 +01:00
r_memory.cpp
r_memory.h
r_swrenderer.cpp Detach player sprites from VisibleSprite 2017-01-24 04:15:54 +01:00
r_swrenderer.h