mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-01 16:41:22 +00:00
Remove the 1000 portal segment limit and make WallPortals private to RenderPortal
This commit is contained in:
parent
946ab93ff6
commit
12271cbfb5
6 changed files with 48 additions and 39 deletions
|
@ -601,31 +601,7 @@ namespace swrenderer
|
|||
|
||||
if (rw_markportal)
|
||||
{
|
||||
PortalDrawseg pds;
|
||||
pds.src = curline->linedef;
|
||||
pds.dst = curline->linedef->special == Line_Mirror ? curline->linedef : curline->linedef->getPortalDestination();
|
||||
pds.x1 = draw_segment->x1;
|
||||
pds.x2 = draw_segment->x2;
|
||||
pds.len = pds.x2 - pds.x1;
|
||||
pds.ceilingclip.Resize(pds.len);
|
||||
memcpy(&pds.ceilingclip[0], draw_segment->sprtopclip, pds.len * sizeof(short));
|
||||
pds.floorclip.Resize(pds.len);
|
||||
memcpy(&pds.floorclip[0], draw_segment->sprbottomclip, pds.len * sizeof(short));
|
||||
|
||||
for (int i = 0; i < pds.x2 - pds.x1; i++)
|
||||
{
|
||||
if (pds.ceilingclip[i] < 0)
|
||||
pds.ceilingclip[i] = 0;
|
||||
if (pds.ceilingclip[i] >= viewheight)
|
||||
pds.ceilingclip[i] = viewheight - 1;
|
||||
if (pds.floorclip[i] < 0)
|
||||
pds.floorclip[i] = 0;
|
||||
if (pds.floorclip[i] >= viewheight)
|
||||
pds.floorclip[i] = viewheight - 1;
|
||||
}
|
||||
|
||||
pds.mirror = curline->linedef->special == Line_Mirror;
|
||||
WallPortals.Push(pds);
|
||||
RenderPortal::Instance()->AddLinePortal(curline->linedef, draw_segment->x1, draw_segment->x2, draw_segment->sprtopclip, draw_segment->sprbottomclip);
|
||||
}
|
||||
|
||||
return (clip3d->fake3D & FAKE3D_FAKEMASK) == 0;
|
||||
|
|
|
@ -279,7 +279,7 @@ namespace swrenderer
|
|||
size_t lastportal = WallPortals.Size();
|
||||
for (unsigned int i = 0; i < lastportal; i++)
|
||||
{
|
||||
RenderLinePortal(&WallPortals[i], 0);
|
||||
RenderLinePortal(WallPortals[i], 0);
|
||||
}
|
||||
|
||||
CurrentPortal = nullptr;
|
||||
|
@ -449,7 +449,7 @@ namespace swrenderer
|
|||
unsigned int portalsAtEnd = WallPortals.Size();
|
||||
for (; portalsAtStart < portalsAtEnd; portalsAtStart++)
|
||||
{
|
||||
RenderLinePortal(&WallPortals[portalsAtStart], depth + 1);
|
||||
RenderLinePortal(WallPortals[portalsAtStart], depth + 1);
|
||||
}
|
||||
int prevuniq2 = CurrentPortalUniq;
|
||||
CurrentPortalUniq = prevuniq;
|
||||
|
@ -532,6 +532,12 @@ namespace swrenderer
|
|||
MirrorFlags = 0;
|
||||
CurrentPortal = nullptr;
|
||||
CurrentPortalUniq = 0;
|
||||
WallPortals.Clear();
|
||||
}
|
||||
|
||||
void RenderPortal::AddLinePortal(line_t *linedef, int x1, int x2, const short *topclip, const short *bottomclip)
|
||||
{
|
||||
WallPortals.Push(RenderMemory::NewObject<PortalDrawseg>(linedef, x1, x2, topclip, bottomclip));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -29,6 +29,8 @@ namespace swrenderer
|
|||
|
||||
void RenderPlanePortals();
|
||||
void RenderLinePortals();
|
||||
|
||||
void AddLinePortal(line_t *linedef, int x1, int x2, const short *topclip, const short *bottomclip);
|
||||
|
||||
int WindowLeft = 0;
|
||||
int WindowRight = 0;
|
||||
|
@ -57,5 +59,6 @@ namespace swrenderer
|
|||
TArray<ptrdiff_t> drawsegStack;
|
||||
TArray<DVector3> viewposStack;
|
||||
TArray<VisiblePlane *> visplaneStack;
|
||||
TArray<PortalDrawseg *> WallPortals;
|
||||
};
|
||||
}
|
||||
|
|
|
@ -187,7 +187,6 @@ namespace swrenderer
|
|||
|
||||
NetUpdate();
|
||||
}
|
||||
WallPortals.Clear();
|
||||
interpolator.RestoreInterpolations();
|
||||
|
||||
// If we don't want shadered colormaps, NULL it now so that the
|
||||
|
|
|
@ -31,8 +31,33 @@
|
|||
#include "po_man.h"
|
||||
#include "r_data/colormaps.h"
|
||||
#include "swrenderer/segments/r_portalsegment.h"
|
||||
#include "swrenderer/r_memory.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
||||
TArray<PortalDrawseg> WallPortals(1000); // note: this array needs to go away as reallocation can cause crashes.
|
||||
PortalDrawseg::PortalDrawseg(line_t *linedef, int x1, int x2, const short *topclip, const short *bottomclip) : x1(x1), x2(x2)
|
||||
{
|
||||
src = linedef;
|
||||
dst = linedef->special == Line_Mirror ? linedef : linedef->getPortalDestination();
|
||||
len = x2 - x1;
|
||||
|
||||
ceilingclip = RenderMemory::AllocMemory<short>(len);
|
||||
floorclip = RenderMemory::AllocMemory<short>(len);
|
||||
memcpy(ceilingclip, topclip, len * sizeof(short));
|
||||
memcpy(floorclip, bottomclip, len * sizeof(short));
|
||||
|
||||
for (int i = 0; i < x2 - x1; i++)
|
||||
{
|
||||
if (ceilingclip[i] < 0)
|
||||
ceilingclip[i] = 0;
|
||||
if (ceilingclip[i] >= viewheight)
|
||||
ceilingclip[i] = viewheight - 1;
|
||||
if (floorclip[i] < 0)
|
||||
floorclip[i] = 0;
|
||||
if (floorclip[i] >= viewheight)
|
||||
floorclip[i] = viewheight - 1;
|
||||
}
|
||||
|
||||
mirror = linedef->special == Line_Mirror;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,18 +18,18 @@ namespace swrenderer
|
|||
/* portal structure, this is used in r_ code in order to store drawsegs with portals (and mirrors) */
|
||||
struct PortalDrawseg
|
||||
{
|
||||
line_t* src; // source line (the one drawn) this doesn't change over render loops
|
||||
line_t* dst; // destination line (the one that the portal is linked with, equals 'src' for mirrors)
|
||||
PortalDrawseg(line_t *linedef, int x1, int x2, const short *topclip, const short *bottomclip);
|
||||
|
||||
int x1; // drawseg x1
|
||||
int x2; // drawseg x2
|
||||
line_t* src = nullptr; // source line (the one drawn) this doesn't change over render loops
|
||||
line_t* dst = nullptr; // destination line (the one that the portal is linked with, equals 'src' for mirrors)
|
||||
|
||||
int len;
|
||||
TArray<short> ceilingclip;
|
||||
TArray<short> floorclip;
|
||||
int x1 = 0; // drawseg x1
|
||||
int x2 = 0; // drawseg x2
|
||||
|
||||
bool mirror; // true if this is a mirror (src should equal dst)
|
||||
int len = 0;
|
||||
short *ceilingclip = nullptr;
|
||||
short *floorclip = nullptr;
|
||||
|
||||
bool mirror = false; // true if this is a mirror (src should equal dst)
|
||||
};
|
||||
|
||||
extern TArray<PortalDrawseg> WallPortals;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue