gzdoom-gles/wadsrc/static
Christoph Oelckers aeef28f544 - fix some holes the player can fall in for darken2 MAP12.
This map went a bit too far with lighting hacks depending on holes in the floor.
2019-04-29 19:26:43 +02:00
..
credits - new rocket smoke sprites by Talon1024. 2018-01-28 08:37:56 +01:00
filter - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
glstuff - cleaned up the clip plane management for portals. 2016-04-27 00:41:00 +02:00
graphics - removed metadata from INVGEMx. 2017-09-30 07:58:52 +02:00
maparrows Normalize line endings 2016-03-01 09:47:10 -06:00
mapinfo - did a bit more tweaking to the menu dims. 2019-04-28 22:52:35 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders - remove shadow acne when dynlights perfectly align with planes 2019-04-18 17:49:57 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - fix some holes the player can fall in for darken2 MAP12. 2019-04-29 19:26:43 +02:00
althudcf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
animdefs.txt - simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional. 2017-03-26 18:41:24 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - added compatibility entries for maps affected by buggy CheckSwitchRange behavior 2019-04-28 12:03:55 +02:00
confont.lmp Updated console font by GFD. 2016-02-14 09:27:20 +01:00
dbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
decaldef.txt Normalize line endings 2016-03-01 09:47:10 -06:00
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_epi3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc1.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc2.txt Normalize line endings 2016-03-01 09:47:10 -06:00
in_htc3.txt Normalize line endings 2016-03-01 09:47:10 -06:00
indexfont
iwadinfo.txt - rewrite of the IWAD loading mechanism. 2017-08-19 19:30:48 +02:00
language.def - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - Added missing strings. 2019-04-29 19:02:50 +02:00
language.fr - Added missing strings. 2019-04-29 19:02:50 +02:00
language.ita Normalize line endings 2016-03-01 09:47:10 -06:00
language.ptb - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt - split up the compatibility menu by making each subsection its own submenu. 2019-04-28 22:52:33 +02:00
netnotch.dat
notch.dat
reverbs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbarinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
sndinfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
sndseq.txt Normalize line endings 2016-03-01 09:47:10 -06:00
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
teaminfo.txt Normalize line endings 2016-03-01 09:47:10 -06:00
terrain.txt Normalize line endings 2016-03-01 09:47:10 -06:00
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt Normalize line endings 2016-03-01 09:47:10 -06:00
things.h.txt Normalize line endings 2016-03-01 09:47:10 -06:00
vga-rom-font.16
x11r6rgb.txt Normalize line endings 2016-03-01 09:47:10 -06:00
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt Normalize line endings 2016-03-01 09:47:10 -06:00
zscript.txt - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00