..
a_action.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_action.h
- Converted Heretic's and Hexen's players to DECORATE.
2006-11-07 10:20:09 +00:00
a_armor.cpp
- added Skulltag's custom F1 help screen MAPINFO option.
2007-05-10 22:22:38 +00:00
a_artifacts.cpp
- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
2008-05-22 19:35:38 +00:00
a_artifacts.h
- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
2008-05-22 19:35:38 +00:00
a_bridge.cpp
SVN r258 (trunk)
2006-07-16 09:10:45 +00:00
a_camera.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
a_debris.cpp
SVN r258 (trunk)
2006-07-16 09:10:45 +00:00
a_decals.cpp
- Changed: HIRESTEX 'define' textures now replace existing textures
2008-05-11 21:16:32 +00:00
a_flashfader.cpp
- Fixed: With hardware 2D, the console and menu need not reimplement palette
2008-05-21 01:47:34 +00:00
a_fountain.cpp
- Converted the Heretic sound sequences and the particle fountains to DECORATE.
2006-12-02 15:38:50 +00:00
a_hatetarget.cpp
- Fixed: The global WeaponSection string was never freed. It has been replaced
2006-10-31 14:53:21 +00:00
a_keys.cpp
- Changed FScanner so that opening a lump gives the complete wad+lump name
2008-04-03 03:19:21 +00:00
a_keys.h
- Merged a lot of these static destructor-only structs into regular
2006-05-12 03:14:40 +00:00
a_lightning.cpp
- Added more options to Light_ForceLightning: Setting the first arg to 0
2008-03-22 12:41:36 +00:00
a_lightning.h
- Added more options to Light_ForceLightning: Setting the first arg to 0
2008-03-22 12:41:36 +00:00
a_mapmarker.cpp
- Made AActor's xscale and yscale properties full precision fixed point
2006-11-14 16:54:02 +00:00
a_morph.cpp
- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
2008-05-22 19:35:38 +00:00
a_morph.h
- Reworked a few options that previously depended on LEVEL_HEXENFORMAT
2008-05-22 19:35:38 +00:00
a_movingcamera.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_pickups.cpp
- Changed all thing coordinates that were stored as shorts into fixed_t.
2008-05-08 08:06:26 +00:00
a_pickups.h
- Added translation support to multipatch textures. Incomplete and not tested yet!
2008-04-15 22:17:30 +00:00
a_puzzleitems.cpp
- Changed all thing coordinates that were stored as shorts into fixed_t.
2008-05-08 08:06:26 +00:00
a_quake.cpp
- Fixed: The music stream needs to zero the FMOD_REVERB_CHANNELPROPERTIES
2008-04-18 03:26:48 +00:00
a_secrettrigger.cpp
- Reverted updaterevision.vcproj to r385 and added a note as a build event
2006-11-26 01:30:34 +00:00
a_sectoraction.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_setcolor.cpp
- added two new things which can set a sector's color without the need of tags
2007-10-29 22:15:46 +00:00
a_sharedglobal.h
- Fixed: DFlashFader did some operations in its destructor that had to be moved
2008-04-24 17:17:46 +00:00
a_skies.cpp
- Added the C99 printf size specifiers 't' (ptrdiff_t) and 'z' (size_t) to
2008-05-14 03:39:30 +00:00
a_soundenvironment.cpp
- Since KDIZD is the only mapset I know of that used reverb, and it didn't
2008-05-20 04:02:49 +00:00
a_soundsequence.cpp
- Fixed: The Sequence pointer in ASoundSequenceSlot was not declared as
2008-03-23 22:19:04 +00:00
a_spark.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
a_waterzone.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
a_weaponpiece.cpp
May 18, 2008 (SBarInfo Update #20 )
2008-05-18 15:48:03 +00:00
a_weaponpiece.h
May 18, 2008 (SBarInfo Update #20 )
2008-05-18 15:48:03 +00:00
a_weapons.cpp
- Added the C99 printf size specifiers 't' (ptrdiff_t) and 'z' (size_t) to
2008-05-14 03:39:30 +00:00
hudmessages.cpp
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
sbar.h
May 18, 2008 (SBarInfo Update #20 )
2008-05-18 15:48:03 +00:00
sbarinfo.h
- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
2008-05-19 23:07:08 +00:00
sbarinfo_display.cpp
- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
2008-05-19 23:07:08 +00:00
sbarinfo_parser.cpp
- Replaced all instances of "flags +=" in sbarinfo_parser.cpp with "flags |="
2008-05-19 23:07:08 +00:00
shared_hud.cpp
- Changed FScanner so that opening a lump gives the complete wad+lump name
2008-04-03 03:19:21 +00:00
shared_sbar.cpp
- Fixed: With hardware 2D, the console and menu need not reimplement palette
2008-05-21 01:47:34 +00:00