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https://github.com/ZDoom/gzdoom-gles.git
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a9d5533603
Now that this doesn't have to share assets with HW2D it could be simplified a lot. |
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.. | ||
gl_cvars.h | ||
gl_debug.cpp | ||
gl_debug.h | ||
gl_extlist.txt | ||
gl_framebuffer.cpp | ||
gl_framebuffer.h | ||
gl_interface.cpp | ||
gl_interface.h | ||
gl_load.c | ||
gl_load.h | ||
gl_menu.cpp | ||
gl_system.h | ||
gl_wipe.cpp |