- most stat stuff done.

This commit is contained in:
Christoph Oelckers 2018-02-13 23:06:59 +01:00
parent c15e868b0f
commit d2fa4d0ff9
12 changed files with 160 additions and 54 deletions

View file

@ -874,6 +874,7 @@ set (PCH_SOURCES
d_dehacked.cpp
d_iwad.cpp
d_main.cpp
d_stats.cpp
d_net.cpp
d_netinfo.cpp
d_protocol.cpp

View file

@ -118,10 +118,11 @@
#include "vm.h"
#include "types.h"
#include "r_data/r_vanillatrans.h"
#include "d_stats.cpp"
EXTERN_CVAR(Bool, hud_althud)
void DrawHUD();
void D_DoAnonStats();
// MACROS ------------------------------------------------------------------

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@ -1,52 +1,131 @@
#if defined(_WIN32)
#include <thread>
EXTERN_CVAR(Bool, gl_legacy_mode)
EXTERN_CVAR(Bool, vid_glswfb)
extern int currentrenderer, sys_ostype, restart;
CVAR(String, sys_statshost, "gzstats.drdteam.org", CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
CVAR(Int, sys_statsport, 80, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
void D_DoHTTPRequest(char* request);
#define _WIN32_WINNT 0x0501
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
extern int sys_ostype;
#endif
#include <thread>
#include "c_cvars.h"
#include "x86.h"
#include "version.h"
#include "v_video.h"
EXTERN_CVAR(Bool, vid_glswfb)
extern int currentrenderer;
CVAR(String, sys_statshost, "gzstats.drdteam.org", CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET)
CVAR(Int, sys_statsport, 80, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOSET)
// Each machine will only send two reports, one when started with hardware rendering and one when started with software rendering.
CVAR(Bool, sentstats_swr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOSET)
CVAR(Bool, sentstats_hwr, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOSET)
std::pair<double, bool> gl_getInfo();
bool I_HTTPRequest(const char* request);
static int GetOSVersion()
{
#ifdef _WIN32
if (sys_ostype == 1) return 1;
if (sizeof(void*) == 4) // 32 bit
{
BOOL res;
if (IsWow64Process(GetCurrentProcess(), &res))
{
return 6;
}
if (sys_ostype == 2) return 2;
else return 4;
}
else
{
if (sys_ostype == 2) return 3;
else return 5;
}
#elif defined __APPLE__
if (sizeof(void*) == 4) // 32 bit
{
return 7;
}
else
{
return 8;
}
#else
// Todo: PPC + ARM
if (sizeof(void*) == 4) // 32 bit
{
return 11;
}
else
{
return 12;
}
#endif
}
static int GetCoreInfo()
{
int cores = std::thread::hardware_concurrency();
if (CPU.HyperThreading) cores /= 2;
return cores < 2? 0 : cores < 4? 1 : cores < 6? 2 : cores < 8? 3 : 4;
}
static int GetRenderInfo()
{
if (currentrenderer == 0)
{
if (!screen->Accel2D) return 0;
if (vid_glswfb) return 2;
if (screen->LegacyHardware()) return 6;
return 1;
}
else
{
auto info = gl_getInfo();
if (info.first < 3.3) return 3; // Legacy OpenGL. Don't care about Intel HD 3000 on Windows being run in 'risky' mode.
if (!info.second) return 4;
return 5;
}
}
static void D_DoHTTPRequest(const char *request)
{
if (I_HTTPRequest(request))
{
if (currentrenderer == 0)
{
cvar_forceset("sentstats_swr", "1");
}
else
{
cvar_forceset("sentstats_hwr", "1");
}
}
}
void D_DoAnonStats()
{
#if defined(_WIN32)
uint8_t astat_render, astat_sysbits;
static char* requeststring = new char[512];
// astat_render:
// 0: Unaccelerated (Software)
// 1: Direct3D (Software)
// 2: OpenGL (Software)
// 3: Legacy OpenGL mode
// 4: Modern OpenGL (>3.3) path
static bool done = false; // do this only once per session.
if (done) return;
done = true;
// sys_ostype:
// 0: unknown/outdated
// 1: legacy (XP/Vista)
// 2: supported (7/8/8.1)
// 3: modern (10+)
// Do not repeat if already sent.
if (currentrenderer == 0 && sentstats_swr) return;
if (currentrenderer == 1 && sentstats_hwr) return;
// astat_sysbits:
// 0: 32-bit
// 1: 64-bit
if (!restart)
{
astat_render = (currentrenderer == 1) ?
(gl_legacy_mode ? 3 : 4) : // opengl
(!(screen->Accel2D)) ? 0 : (vid_glswfb ? 2 : 1); // software
#ifdef _WIN64
astat_sysbits = 1;
#else
astat_sysbits = 0;
#endif
sprintf(requeststring, "GET /stats.php?render=%i&bits=%i&os=%i HTTP/1.1\nHost: %s\nConnection: close\nUser-Agent: %s %s\n\n",
astat_render, astat_sysbits, sys_ostype, sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR);
//Printf("%s", requeststring);
std::thread t1(D_DoHTTPRequest, requeststring);
t1.detach();
}
#endif
FStringf requeststring("GET /stats.php?render=%i&cores=%i&os=%i HTTP/1.1\nHost: %s\nConnection: close\nUser-Agent: %s %s\n\n",
GetRenderInfo(), GetCoreInfo(), GetOSVersion(), sys_statshost.GetHumanString(), GAMENAME, VERSIONSTR);
DPrintf(DMSG_NOTIFY, "Sending %s", requeststring);
std::thread t1(D_DoHTTPRequest, requeststring);
t1.detach();
}

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@ -41,6 +41,7 @@
void gl_PatchMenu();
static TArray<FString> m_Extensions;
RenderContext gl;
static double realglversion; // this is public so the statistics code can access it.
EXTERN_CVAR(Bool, gl_legacy_mode)
extern int currentrenderer;
@ -59,7 +60,7 @@ static void CollectExtensions()
int max = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &max);
if (0 == max)
if (max == 0)
{
// Try old method to collect extensions
const char *supported = (char *)glGetString(GL_EXTENSIONS);
@ -144,6 +145,8 @@ void gl_LoadExtensions()
}
const char *version = Args->CheckValue("-glversion");
realglversion = strtod(glversion, NULL);
if (version == NULL)
{
@ -152,9 +155,8 @@ void gl_LoadExtensions()
else
{
double v1 = strtod(version, NULL);
double v2 = strtod(glversion, NULL);
if (v1 >= 3.0 && v1 < 3.3) v1 = 3.3; // promote '3' to 3.3 to avoid falling back to the legacy path.
if (v2 < v1) version = glversion;
if (realglversion < v1) version = glversion;
else Printf("Emulating OpenGL v %s\n", version);
}
@ -385,3 +387,9 @@ void gl_PrintStartupLog()
}
std::pair<double, bool> gl_getInfo()
{
// gl_ARB_bindless_texture is the closest we can get to determine Vulkan support from OpenGL.
// This isn't foolproof because Intel doesn't support it but for NVidia and AMD support of this extension means Vulkan support.
return std::make_pair(realglversion, CheckExtension("GL_ARB_bindless_texture"));
}

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@ -386,3 +386,8 @@ TArray<FString> I_GetGogPaths()
// GOG's Doom games are Windows only at the moment
return TArray<FString>();
}
bool I_HTTPRequest(const char* request)
{
// todo
}

View file

@ -489,3 +489,9 @@ TArray<FString> I_GetGogPaths()
// GOG's Doom games are Windows only at the moment
return TArray<FString>();
}
bool I_HTTPRequest(const char* request)
{
// todo
}

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@ -405,6 +405,7 @@ public:
virtual void SetBlendingRect (int x1, int y1, int x2, int y2);
bool Accel2D; // If true, 2D drawing can be accelerated.
virtual bool LegacyHardware() const { return false; } // only for reporting SM1.4 support to the stat collector
// Begin 2D drawing operations. This is like Update, but it doesn't end
// the scene, and it doesn't present the image yet. If you are going to

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@ -515,16 +515,16 @@ CCMD (vid_currentmode)
EXTERN_CVAR(String, sys_statshost)
EXTERN_CVAR(Int, sys_statsport)
void D_DoHTTPRequest(char* request)
bool I_HTTPRequest(const char* request)
{
if (sys_statshost.GetHumanString() == NULL)
return; // no host, disable
return false; // no host, disable
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0)
{
DPrintf(DMSG_ERROR, "WSAStartup failed.\n");
return;
return false;
}
SOCKET Socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
struct hostent *host;
@ -537,9 +537,9 @@ void D_DoHTTPRequest(char* request)
if (connect(Socket, (SOCKADDR*)(&SockAddr), sizeof(SockAddr)) != 0)
{
DPrintf(DMSG_ERROR, "Connection to host %s failed!\n", sys_statshost.GetHumanString());
return;
return false;
}
send(Socket, request, strlen(request), 0);
send(Socket, request, (int)strlen(request), 0);
char buffer[1024];
int nDataLength;
while ((nDataLength = recv(Socket, buffer, 1024, 0)) > 0)
@ -553,5 +553,5 @@ void D_DoHTTPRequest(char* request)
closesocket(Socket);
WSACleanup();
DPrintf(DMSG_NOTIFY, "Stats send successful.\n");
return;
return true;
}

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@ -243,7 +243,7 @@ void I_DetectOS(void)
if (info.dwMinorVersion == 0)
{
osname = (info.wProductType == VER_NT_WORKSTATION) ? "Vista" : "Server 2008";
sys_ostype = 1; // legacy OS
sys_ostype = 2; // legacy OS
}
else if (info.dwMinorVersion == 1)
{

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@ -147,6 +147,7 @@ public:
HRESULT GetHR ();
bool Is8BitMode() { return false; }
virtual int GetTrueHeight() { return TrueHeight; }
virtual bool LegacyHardware() const { return SM14; }
private:
friend class D3DTex;

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@ -143,6 +143,8 @@ haveid:
cpu->FeatureFlags[1] = foo[2]; // Store extended feature flags
cpu->FeatureFlags[2] = foo[3]; // Store feature flags
cpu->HyperThreading = (foo[3] & (1 << 28)) > 0;
// If CLFLUSH instruction is supported, get the real cache line size.
if (foo[3] & (1 << 19))
{
@ -251,6 +253,7 @@ void DumpCPUInfo(const CPUInfo *cpu)
if (cpu->bSSE42) Printf(" SSE4.2");
if (cpu->b3DNow) Printf(" 3DNow!");
if (cpu->b3DNowPlus) Printf(" 3DNow!+");
if (cpu->HyperThreading) Printf(" HyperThreading");
Printf ("\n");
}
}

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@ -20,6 +20,7 @@ struct CPUInfo // 92 bytes
uint8_t Model;
uint8_t Family;
uint8_t Type;
uint8_t HyperThreading;
union
{