mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-06 21:11:43 +00:00
a90ba9deb6
- Made the Ettin's and Centaur's howling sound an actor property. - Added A_CustomComboAttack function to finally have something that can replace the old A_ComboAttack function. - Added A_SpawnItemEx function that removes the problems with A_SpawnItem and which also should make most of the A_CustomMissile abuse unnecessary. - Added A_QueueCorpse to the list of DECORATE code pointers. - Made the size of Hexen's corpse queue configurable by CVAR (sv_corpsequeuesize.) Setting this CVAR to -1 will disable corpse queuing completely so that even in Hexen all corpses will stay forever. SVN r392 (trunk) |
||
---|---|---|
.. | ||
centaur.txt | ||
clericplayer.txt | ||
ettin.txt | ||
fighterplayer.txt | ||
flame.txt | ||
hexenarmor.txt | ||
hexendecorations.txt | ||
hexenkeys.txt | ||
hexenspecialdecs.txt | ||
mageplayer.txt | ||
mana.txt | ||
puzzleitems.txt | ||
scriptprojectiles.txt | ||
speedboots.txt |