gzdoom-gles/wadsrc/decorate
Christoph Oelckers a90ba9deb6 - Converted Ettin and Centaur to DECORATE.
- Made the Ettin's and Centaur's howling sound an actor property.
- Added A_CustomComboAttack function to finally have something that can
  replace the old A_ComboAttack function.
- Added A_SpawnItemEx function that removes the problems with A_SpawnItem
  and which also should make most of the A_CustomMissile abuse unnecessary.
- Added A_QueueCorpse to the list of DECORATE code pointers.
- Made the size of Hexen's corpse queue configurable by CVAR
  (sv_corpsequeuesize.) Setting this CVAR to -1 will disable corpse 
  queuing completely so that even in Hexen all corpses will stay forever.


SVN r392 (trunk)
2006-11-27 00:01:30 +00:00
..
doom - Added a check to P_CheckMissileSpawn to decrease the monster counter 2006-11-10 12:13:37 +00:00
heretic - Added random2 function to DECORATE's expression evaluator. This is to 2006-11-26 12:13:12 +00:00
hexen - Converted Ettin and Centaur to DECORATE. 2006-11-27 00:01:30 +00:00
raven - Converted Heretic's Clink (Sabreclaw) to DECORATE. 2006-11-25 12:25:05 +00:00
shared Added one missing file. 2006-11-05 07:34:41 +00:00
strife - Converted Ettin and Centaur to DECORATE. 2006-11-27 00:01:30 +00:00
decorate.txt - Converted Ettin and Centaur to DECORATE. 2006-11-27 00:01:30 +00:00