gzdoom-gles/src/rendering/vulkan
2019-03-04 15:23:49 +01:00
..
renderer - missed two places where VK_FORMAT_D24_UNORM_S8_UINT was used 2019-03-04 15:23:49 +01:00
shaders - fixed compilation of 32-bit Windows targets and MSVC 2015 2019-03-04 11:35:12 +02:00
system - fall back to VK_FORMAT_D32_SFLOAT_S8_UINT if VK_FORMAT_D24_UNORM_S8_UINT is not supported 2019-03-04 14:47:49 +01:00
textures - create a descriptor for each texture+sampler configuration in use 2019-03-04 00:28:37 +01:00
thirdparty