gzdoom-gles/src/scripting
Christoph Oelckers 9d126954d1 - removed the default parameter handling from all native script functions because it is no longer needed.
# Conflicts:
#	src/p_actionfunctions.cpp

# Conflicts:
#	src/hwrenderer/postprocessing/hw_postprocessshader.cpp
#	src/v_2ddrawer.cpp
2019-04-15 14:59:00 +02:00
..
backend - removed the default parameter handling from all native script functions because it is no longer needed. 2019-04-15 14:59:00 +02:00
decorate - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 10:36:10 +02:00
vm - removed the default parameter handling from all native script functions because it is no longer needed. 2019-04-15 14:59:00 +02:00
zscript - fixed: ZScript's finalization code used the last parsed lump for of one translation unit as reference, not the base lump. 2018-11-16 21:17:46 +01:00
symbols.cpp - do not delete the namespaces when removing compiler symbols. They still get referenced by some types and must remain until the engine shuts down. 2017-04-14 19:40:50 +02:00
symbols.h - took PTypeBase and all its subclasses out of the DObject hierarchy. 2017-04-13 17:47:17 +02:00
thingdef.cpp - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
thingdef.h Removed unused parameter from several functions in FStateDefinitions class 2017-11-05 15:20:25 +02:00
thingdef_data.cpp - removed the default parameter handling from all native script functions because it is no longer needed. 2019-04-15 14:59:00 +02:00
thingdef_properties.cpp - fixed the mapping of additive translucency to color-based translucency. 2018-11-28 14:39:54 +01:00
types.cpp - got rid of FNameNoInit and made the default constructor of FName non-initializing. 2018-08-19 10:36:10 +02:00
types.h - fixed compilation of targets with optimization 2018-11-16 21:33:11 +01:00