gzdoom-gles/src/textures
2015-04-12 15:22:39 -04:00
..
anim_switches.cpp
animations.cpp - Fixed portability issue in ANIMATED with systems that treat char as unsigned. 2015-04-12 15:22:39 -04:00
automaptexture.cpp
bitmap.cpp - Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only 2012-05-11 02:26:50 +00:00
bitmap.h - Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only 2012-05-11 02:26:50 +00:00
buildtexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
canvastexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
ddstexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
emptytexture.cpp - Fix some GCC 4.7.1 warnings. 2012-07-07 03:43:11 +00:00
flattexture.cpp
imgztexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
jpegtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
multipatchtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
patchtexture.cpp
pcxtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
pngtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
rawpagetexture.cpp
texture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
texturemanager.cpp - made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions. 2015-04-01 11:48:47 +02:00
textures.h - made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions. 2015-04-01 11:48:47 +02:00
tgatexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
warptexture.cpp