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afxres.h
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boing1.ico
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boing2.ico
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boing3.ico
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boing4.ico
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boing5.ico
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boing6.ico
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boing7.ico
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boing8.ico
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critsec.h
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- Added the FCriticalSection class in critsec.h to make it easier to
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2008-04-09 04:17:13 +00:00 |
deadguy.bmp
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eaxedit.cpp
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- Changed APlayerPawn::DamageFade to a PalEntry from 3 floats.
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2009-05-15 10:39:40 +00:00 |
fb_d3d9.cpp
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- merged automap branch into trunk.
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2010-08-27 15:20:05 +00:00 |
fb_d3d9_wipe.cpp
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- merged automap branch into trunk.
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2010-08-27 15:20:05 +00:00 |
fb_ddraw.cpp
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- added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers.
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2010-07-23 21:19:59 +00:00 |
hardware.cpp
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More header cleanup.
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2008-09-15 00:47:31 +00:00 |
hardware.h
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- move vid_listadapters CCMD into common code.
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2010-08-11 06:31:47 +00:00 |
helperthread.cpp
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- Various fixes for compiling working 64-bit binaries with Visual C++. The
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2008-04-29 02:43:42 +00:00 |
helperthread.h
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i_cd.cpp
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- Various fixes for compiling working 64-bit binaries with Visual C++. The
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2008-04-29 02:43:42 +00:00 |
i_crash.cpp
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- Add the game log to the crash report. I don't know why I didn't think to do this sooner.
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2010-03-04 02:17:34 +00:00 |
i_dijoy.cpp
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- added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers.
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2010-07-23 21:19:59 +00:00 |
i_input.cpp
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- Hide the cursor by overriding WM_SETCURSOR, as seen in the IDirect3DDEvice9::ShowCursor()
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2010-08-08 01:53:41 +00:00 |
i_input.h
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- Split the joystick menu into two parts: A top level with general options
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2009-07-15 05:53:06 +00:00 |
i_keyboard.cpp
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- Fixed: Alt+F4 no longer quit the program.
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2009-09-30 04:44:14 +00:00 |
i_main.cpp
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- Hide the cursor by overriding WM_SETCURSOR, as seen in the IDirect3DDEvice9::ShowCursor()
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2010-08-08 01:53:41 +00:00 |
i_mouse.cpp
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- Added m_hidepointer cvar to control whether or not the mouse pointer is hidden when it's
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2010-08-08 02:04:47 +00:00 |
i_movie.cpp
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- Adjusted the noise debug table so that fractional volume levels do not
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2008-07-01 01:28:22 +00:00 |
i_rawps2.cpp
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The menu code sucks!
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2009-07-26 03:25:18 +00:00 |
i_system.cpp
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- added Firebrand's patch to rename 'swap' due to naming conflicts in newer MSVC compilers.
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2010-07-23 21:19:59 +00:00 |
i_system.h
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- Fixed: The FPS meter cannot use I_MSTime(), because if the game is started
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2009-11-29 02:57:09 +00:00 |
i_xinput.cpp
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The menu code sucks!
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2009-07-26 03:25:18 +00:00 |
icon1.ico
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rawinput.h
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- SetCursorState() now calls ShowCursor() again, because capturing the mouse
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2009-05-24 03:15:04 +00:00 |
resource.h
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st_start.cpp
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- added Gez's patch to move Hexen's startup notches out of the EXE.
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2010-03-27 21:12:08 +00:00 |
win32iface.h
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- merged automap branch into trunk.
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2010-08-27 15:20:05 +00:00 |
win32video.cpp
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- move vid_listadapters CCMD into common code.
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2010-08-11 06:31:47 +00:00 |
winres.h
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wrappers.asm
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- Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of
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2008-08-09 03:13:43 +00:00 |
zdoom.exe.manifest
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zdoom.rc
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- Version bump to 2.5.0.
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2010-08-11 04:01:26 +00:00 |
zdoom.RES
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