gzdoom-gles/wadsrc/static/zscript
Christoph Oelckers 98c7118a3a - fixed: A sidedef's sector and linedef references were writable.
This cannot be allowed under any circumstances because this is what links the map geometry together.
Yes, it will break any mod that tries to play with these variables, but any such mod has to be considered broken by design and must be stopped.
2018-03-25 22:39:10 +02:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - added an inventory check to A_KeenDie so that it still works if a patch repurposes a pickup item that may end up in the player's inventory. 2018-02-27 10:40:43 +01:00
heretic - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
hexen Do not abort if Korax target destroyed before attack begins 2018-02-22 16:52:45 +02:00
inventory Exported Inventory.AltHUDIcon field to ZScript 2018-03-18 11:02:21 +02:00
menu - use submenus for soundfont selection both for better overview and avoiding a music restart for each selection change. 2018-02-26 08:52:40 +01:00
raven Fixed wrong owner for *evillaugh sound 2017-10-26 17:23:55 +03:00
shared - perform the stepping adjustment for FastProjectiles in 3D. 2018-02-28 18:26:25 +01:00
statscreen Intermission script's noautostartmap keyword is no longer ignored 2017-09-10 11:02:34 +03:00
statusbar Adds "DI_MIRROR" flag to statusbar image drawing. Useful for rearview mirror camera textures, for example. 2018-03-24 00:29:50 +01:00
strife - fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon. 2017-06-09 06:22:31 -04:00
actor.txt Fix accidentally removed SectorPlane assignment. Added missing HitVector support. 2018-03-03 09:30:06 +01:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt - removed clearscope from DSectorEffect.GetSector. 2018-03-03 09:28:25 +01:00
compatibility.txt - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00
constants.txt Added CHAN_LOOP to ZScript ESoundFlags enum 2018-02-20 10:51:12 +02:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Add WorldLinePreActivated to override line activation, as a counterpart to WorldLineActivated. 2018-03-24 16:30:49 +01:00
mapdata.txt - fixed: A sidedef's sector and linedef references were writable. 2018-03-25 22:39:10 +02:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00