gzdoom-gles/src/sdl/dikeys.h

155 lines
4.4 KiB
C

// ZDoom bases its keycodes on DirectInput's scan codes
// Why? Because it was Win32-only before porting to anything else,
// so this made sense. AFAIK, it's primarily used under Win32 now,
// so it still makes sense.
//
// Actually, these key codes may only be used for key bindings now,
// in which case they're not really necessary--if we tweaked c_bind.cpp.
enum
{
DIK_ESCAPE = 1,
DIK_1,
DIK_2,
DIK_3,
DIK_4,
DIK_5,
DIK_6,
DIK_7,
DIK_8,
DIK_9,
DIK_0,
DIK_MINUS, /* - on main keyboard */
DIK_EQUALS,
DIK_BACK, /* backspace */
DIK_TAB,
DIK_Q,
DIK_W,
DIK_E,
DIK_R,
DIK_T,
DIK_Y,
DIK_U,
DIK_I,
DIK_O,
DIK_P,
DIK_LBRACKET,
DIK_RBRACKET,
DIK_RETURN, /* Enter on main keyboard */
DIK_LCONTROL,
DIK_A,
DIK_S,
DIK_D,
DIK_F,
DIK_G,
DIK_H,
DIK_J,
DIK_K,
DIK_L,
DIK_SEMICOLON,
DIK_APOSTROPHE,
DIK_GRAVE, /* accent grave */
DIK_LSHIFT,
DIK_BACKSLASH,
DIK_Z,
DIK_X,
DIK_C,
DIK_V,
DIK_B,
DIK_N,
DIK_M,
DIK_COMMA,
DIK_PERIOD, /* . on main keyboard */
DIK_SLASH, /* / on main keyboard */
DIK_RSHIFT,
DIK_MULTIPLY, /* * on numeric keypad */
DIK_LMENU, /* left Alt */
DIK_SPACE,
DIK_CAPITAL,
DIK_F1,
DIK_F2,
DIK_F3,
DIK_F4,
DIK_F5,
DIK_F6,
DIK_F7,
DIK_F8,
DIK_F9,
DIK_F10,
DIK_NUMLOCK,
DIK_SCROLL, /* Scroll Lock */
DIK_NUMPAD7,
DIK_NUMPAD8,
DIK_NUMPAD9,
DIK_SUBTRACT, /* - on numeric keypad */
DIK_NUMPAD4,
DIK_NUMPAD5,
DIK_NUMPAD6,
DIK_ADD, /* + on numeric keypad */
DIK_NUMPAD1,
DIK_NUMPAD2,
DIK_NUMPAD3,
DIK_NUMPAD0,
DIK_DECIMAL, /* . on numeric keypad */
DIK_OEM_102 = 0x56, /* < > | on UK/Germany keyboards */
DIK_F11,
DIK_F12,
DIK_F13 = 0x64, /* (NEC PC98) */
DIK_F14, /* (NEC PC98) */
DIK_F15, /* (NEC PC98) */
DIK_KANA = 0x70, /* (Japanese keyboard) */
DIK_ABNT_C1 = 0x73, /* / ? on Portugese (Brazilian) keyboards */
DIK_CONVERT = 0x79, /* (Japanese keyboard) */
DIK_NOCONVERT = 0x7B, /* (Japanese keyboard) */
DIK_YEN = 0x7D, /* (Japanese keyboard) */
DIK_ABNT_C2 = 0x7E, /* Numpad . on Portugese (Brazilian) keyboards */
DIK_NUMPAD_EQUALS = 0x8D, /* = on numeric keypad (NEC PC98) */
DIK_PREVTRACK = 0x90, /* Previous Track (DIK_CIRCUMFLEX on Japanese keyboard) */
DIK_AT, /* (NEC PC98) */
DIK_COLON, /* (NEC PC98) */
DIK_UNDERLINE, /* (NEC PC98) */
DIK_KANJI, /* (Japanese keyboard) */
DIK_STOP, /* (NEC PC98) */
DIK_AX, /* (Japan AX) */
DIK_UNLABELED, /* (J3100) */
DIK_NEXTTRACK = 0x99, /* Next Track */
DIK_NUMPADENTER = 0x9C, /* Enter on numeric keypad */
DIK_RCONTROL = 0x9D,
DIK_MUTE = 0xA0, /* Mute */
DIK_CALCULATOR = 0xA1, /* Calculator */
DIK_PLAYPAUSE = 0xA2, /* Play / Pause */
DIK_MEDIASTOP = 0xA4, /* Media Stop */
DIK_VOLUMEDOWN = 0xAE, /* Volume - */
DIK_VOLUMEUP = 0xB0, /* Volume + */
DIK_WEBHOME = 0xB2, /* Web home */
DIK_NUMPADCOMMA = 0xB3, /* , on numeric keypad (NEC PC98) */
DIK_DIVIDE = 0xB5, /* / on numeric keypad */
DIK_SYSRQ = 0xB7,
DIK_RMENU = 0xB8, /* right Alt */
DIK_PAUSE = 0xC5, /* Pause */
DIK_HOME = 0xC7, /* Home on arrow keypad */
DIK_UP = 0xC8, /* UpArrow on arrow keypad */
DIK_PRIOR = 0xC9, /* PgUp on arrow keypad */
DIK_LEFT = 0xCB, /* LeftArrow on arrow keypad */
DIK_RIGHT = 0xCD, /* RightArrow on arrow keypad */
DIK_END = 0xCF, /* End on arrow keypad */
DIK_DOWN = 0xD0, /* DownArrow on arrow keypad */
DIK_NEXT = 0xD1, /* PgDn on arrow keypad */
DIK_INSERT = 0xD2, /* Insert on arrow keypad */
DIK_DELETE = 0xD3, /* Delete on arrow keypad */
DIK_LWIN = 0xDB, /* Left Windows key */
DIK_RWIN = 0xDC, /* Right Windows key */
DIK_APPS = 0xDD, /* AppMenu key */
DIK_POWER = 0xDE, /* System Power */
DIK_SLEEP = 0xDF, /* System Sleep */
DIK_WAKE = 0xE3, /* System Wake */
DIK_WEBSEARCH = 0xE5, /* Web Search */
DIK_WEBFAVORITES = 0xE6, /* Web Favorites */
DIK_WEBREFRESH = 0xE7, /* Web Refresh */
DIK_WEBSTOP = 0xE8, /* Web Stop */
DIK_WEBFORWARD = 0xE9, /* Web Forward */
DIK_WEBBACK = 0xEA, /* Web Back */
DIK_MYCOMPUTER = 0xEB, /* My Computer */
DIK_MAIL = 0xEC, /* Mail */
DIK_MEDIASELECT = 0xED /* Media Select */
};