gzdoom-gles/src/sdl
Randy Heit df799ade24 - Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal().
- Changed f_finale.cpp/atkstates[] into a static variable, since its
  anonymous type prevents it from being accessed from other files anyway.
- Fixed: The behavior of the eventtail advancement in d_net.cpp/CheckAbort()
  was compiler-dependant.
- Fixed warnings GCC 4 threw up while compiling re2c and lemon.
- Removed __cdecl from makewad.c again. This is already defined as a builtin
  for MinGW, and redefining it produces a warning. (Why is main explicitly
  declared __cdecl anyway?)
- Fixed building ccdv-win32 with GCC 4. GCC 4 creates a memcpy call, which
  won't work because it doesn't get linked with the standard C library.


SVN r135 (trunk)
2006-05-22 01:34:07 +00:00
..
crashcatcher.c - Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from 2006-03-14 06:11:39 +00:00
dikeys.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hardware.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
hardware.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_cd.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_input.cpp - Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal(). 2006-05-22 01:34:07 +00:00
i_input.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_main.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_movie.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_net.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_net.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_system.cpp Fixed ZDBSP seg splitter. On occasion it assigned the offset to the incorrect of the two segs created by a split. 2006-05-16 09:26:54 +00:00
i_system.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
i_video.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
sdlvideo.cpp SVN r65 (trunk) 2006-04-23 09:02:19 +00:00
sdlvideo.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00