gzdoom-gles/src/gl/textures
2016-09-04 13:14:14 +02:00
..
gl_bitmap.cpp - fixed display of alpha textures without shaders. 2016-04-26 19:11:32 +02:00
gl_bitmap.h - fixed display of alpha textures without shaders. 2016-04-26 19:11:32 +02:00
gl_hirestex.cpp Fix compilation errors in latest texture-related changes 2014-06-01 10:27:16 +03:00
gl_hqresize.cpp - added xBRZ texture scaler after clearing the licensing conditions. A screenshot of the confirmation that this is ok has been added to the 'licenses' folder. 2016-09-03 14:01:51 +02:00
gl_hwtexture.cpp - inlined FHardwareTexture::GetTexDimension. 2016-09-04 13:14:14 +02:00
gl_hwtexture.h - inlined FHardwareTexture::GetTexDimension. 2016-09-04 13:14:14 +02:00
gl_material.cpp - removed most of the specific options for legacy hardware and consolidated them in one variable (does not work yet.) 2016-09-01 11:52:52 +02:00
gl_material.h Clear global state tracking variables when the OpenGL context is (re)created 2016-08-26 01:36:21 +02:00
gl_samplers.cpp OpenGL object labels and debug groups 2016-08-17 23:18:47 +02:00
gl_samplers.h - fixed caching of texture sampler state for old hardware. 2016-05-03 13:39:41 +02:00
gl_skyboxtexture.cpp - fixed: The check for missing textures in Vavoom skyboxes was inverted. 2016-02-09 15:23:45 +01:00
gl_skyboxtexture.h - GL code adjustments for reworked precaching. 2015-04-01 11:59:41 +02:00
gl_texture.cpp - adjustments for message modes. 2016-08-28 10:11:09 +02:00
gl_texture.h - floatified the remaining parts of gl_walls.cpp. 2016-04-08 00:19:51 +02:00
gl_translate.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_translate.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00