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https://github.com/ZDoom/gzdoom-gles.git
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Fix compilation errors in latest texture-related changes
GCC and Clang complain about non-POD type passed to variadic function.
This commit is contained in:
parent
d925279bef
commit
a26fbc74f0
6 changed files with 13 additions and 13 deletions
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@ -689,7 +689,7 @@ CCMD(listlights)
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if (dl->target)
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{
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FTextureID spr = gl_GetSpriteFrame(dl->target->sprite, dl->target->frame, 0, 0, NULL);
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Printf(", frame = %s ", TexMan[spr]->Name);
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Printf(", frame = %s ", TexMan[spr]->Name.GetChars());
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}
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@ -689,7 +689,7 @@ void gl_ParseHardwareShader(FScanner &sc, int deflump)
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{
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if (tex->bWarped != 0)
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{
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Printf("Cannot combine warping with hardware shader on texture '%s'\n", tex->Name);
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Printf("Cannot combine warping with hardware shader on texture '%s'\n", tex->Name.GetChars());
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return;
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}
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tex->gl_info.shaderspeed = speed;
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@ -177,7 +177,7 @@ int CheckDDPK3(FTexture *tex)
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for (const char ** extp=extensions; *extp; extp++)
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{
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checkName.Format(*checklist, tex->Name, *extp);
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checkName.Format(*checklist, tex->Name.GetChars(), *extp);
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int lumpnum = Wads.CheckNumForFullName(checkName);
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if (lumpnum >= 0) return lumpnum;
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}
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@ -358,7 +358,7 @@ int CheckExternalFile(FTexture *tex, bool & hascolorkey)
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for (const char ** extp=extensions; *extp; extp++)
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{
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checkName.Format(*checklist, progdir.GetChars(), tex->Name, *extp);
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checkName.Format(*checklist, progdir.GetChars(), tex->Name.GetChars(), *extp);
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if (_access(checkName, 0) == 0)
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{
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hascolorkey = !!strstr(checkName, "-ck.");
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@ -1092,7 +1092,7 @@ int FGLTexture::Dump(int i)
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{
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int cnt = 0;
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int lump = tex->GetSourceLump();
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Printf(PRINT_LOG, "Texture '%s' (Index %d, Lump %d, Name '%s'):\n", tex->Name, i, lump, Wads.GetLumpFullName(lump));
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Printf(PRINT_LOG, "Texture '%s' (Index %d, Lump %d, Name '%s'):\n", tex->Name.GetChars(), i, lump, Wads.GetLumpFullName(lump));
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if (hirestexture) Printf(PRINT_LOG, "\tHirestexture\n");
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if (glpatch) Printf(PRINT_LOG, "\tPatch\n"),cnt++;
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if (gltexture[0]) Printf(PRINT_LOG, "\tTexture (x:no, y:no )\n"),cnt++;
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@ -168,7 +168,7 @@ void gl_ParseSkybox(FScanner &sc)
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}
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if (facecount != 3 && facecount != 6)
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{
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sc.ScriptError("%s: Skybox definition requires either 3 or 6 faces", sb->Name);
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sc.ScriptError("%s: Skybox definition requires either 3 or 6 faces", sb->Name.GetChars());
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}
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sb->SetSize();
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TexMan.AddTexture(sb);
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@ -209,7 +209,7 @@ void gl_ParseVavoomSkybox()
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FTexture *tex = TexMan.FindTexture(sc.String, FTexture::TEX_Wall, FTextureManager::TEXMAN_TryAny);
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if (tex != NULL)
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{
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Printf("Texture '%s' not found in Vavoom skybox '%s'\n", sc.String, sb->Name);
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Printf("Texture '%s' not found in Vavoom skybox '%s'\n", sc.String, sb->Name.GetChars());
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}
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sb->faces[facecount] = tex;
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sc.MustGetStringName("}");
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@ -218,7 +218,7 @@ void gl_ParseVavoomSkybox()
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}
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if (facecount != 6)
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{
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sc.ScriptError("%s: Skybox definition requires 6 faces", sb->Name);
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sc.ScriptError("%s: Skybox definition requires 6 faces", sb->Name.GetChars());
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}
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sb->SetSize();
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TexMan.AddTexture(sb);
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@ -294,7 +294,7 @@ void FTexture::CreateDefaultBrightmap()
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if (GlobalBrightmap.Remap[texbuf[i]] == white)
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{
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// Create a brightmap
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DPrintf("brightmap created for texture '%s'\n", Name);
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DPrintf("brightmap created for texture '%s'\n", Name.GetChars());
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gl_info.Brightmap = new FBrightmapTexture(this);
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gl_info.bBrightmapChecked = 1;
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TexMan.AddTexture(gl_info.Brightmap);
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@ -302,7 +302,7 @@ void FTexture::CreateDefaultBrightmap()
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}
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}
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// No bright pixels found
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DPrintf("No bright pixels found in texture '%s'\n", Name);
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DPrintf("No bright pixels found in texture '%s'\n", Name.GetChars());
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gl_info.bBrightmapChecked = 1;
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}
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else
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@ -735,13 +735,13 @@ void gl_ParseBrightmap(FScanner &sc, int deflump)
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if (bmtex != NULL)
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{
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Printf("Multiple brightmap definitions in texture %s\n", tex? tex->Name : "(null)");
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Printf("Multiple brightmap definitions in texture %s\n", tex? tex->Name.GetChars() : "(null)");
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}
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bmtex = TexMan.FindTexture(sc.String, FTexture::TEX_Any, FTextureManager::TEXMAN_TryAny);
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if (bmtex == NULL)
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Printf("Brightmap '%s' not found in texture '%s'\n", sc.String, tex? tex->Name : "(null)");
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Printf("Brightmap '%s' not found in texture '%s'\n", sc.String, tex? tex->Name.GetChars() : "(null)");
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}
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}
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if (!tex)
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@ -765,7 +765,7 @@ void gl_ParseBrightmap(FScanner &sc, int deflump)
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{
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if (tex->bWarped != 0)
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{
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Printf("Cannot combine warping with brightmap on texture '%s'\n", tex->Name);
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Printf("Cannot combine warping with brightmap on texture '%s'\n", tex->Name.GetChars());
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return;
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}
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