gzdoom-gles/wadsrc/static/zscript/shared
argv-minus-one 0d9685f25c Move RandomSpawner's random selection logic into a virtual method.
With this, one can use its self-replacement code (which copies a bunch of its state into the replacement actor, and monitors for boss death if appropriate), but select the replacement class based on some other criteria (map number, the player's RPG stats, the player's class, etc).

(cherry picked from commit ce1aa7e962)
2018-07-09 20:51:06 +02:00
..
blood.txt
botstuff.txt
bridge.txt
camera.txt - fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte. 2017-04-15 00:48:22 +02:00
debris.txt
decal.txt
dog.txt add tags for Doom and Heretic monsters 2018-06-28 10:45:09 +02:00
dynlights.txt - fixing the last commit... 2018-01-04 23:13:14 +00:00
fastprojectile.txt Fixed infinite loop with zero height fast projectile 2018-03-30 12:49:35 +03:00
fountain.txt
hatetarget.txt
ice.txt
itemeffects.txt
mapmarker.txt
morph.txt
movingcamera.txt Disabled interpolation point "thinking" 2018-01-12 18:27:19 +02:00
player.txt Enabled playing of *gasp sound by default 2018-05-10 13:52:52 +02:00
player_cheat.txt Fixed take ammo cheat 2017-12-24 11:00:02 +02:00
randomspawner.txt Move RandomSpawner's random selection logic into a virtual method. 2018-07-09 20:51:06 +02:00
secrettrigger.txt Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
sectoraction.txt Added null check for probe in SectorAction.OnDestroy() 2017-12-10 14:35:30 +02:00
setcolor.txt
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt
soundenvironment.txt
soundsequence.txt
spark.txt
specialspot.txt
splashes.txt
teleport.txt - fixed: missed the teleport fog 2017-06-04 12:30:35 +02:00
waterzone.txt