gzdoom-gles/src/swrenderer
Christoph Oelckers df4f435952 - merged vid_renderer, swtruecolor and r_polyrender into one CVAR to reduce menu clutter.
- with renderers freely switchable, some shortcuts in the 3D floor code had to be removed, because now the hardware renderer can get FF_THISINSIDE-flagged 3D floors.
- changed handling of attenuated lights in the legacy renderer to be adjusted when being rendered instead of when being spawned. For the software renderer the light needs to retain its original values.
2018-04-07 23:30:28 +02:00
..
drawers - merged vid_renderer, swtruecolor and r_polyrender into one CVAR to reduce menu clutter. 2018-04-07 23:30:28 +02:00
line - Fix mid texture rendering for self-referencing sector lines 2018-04-05 01:40:58 +02:00
plane - renamed FTexture's UseType flags and gave them a dedicated type. 2018-03-25 20:26:16 +02:00
scene - merged vid_renderer, swtruecolor and r_polyrender into one CVAR to reduce menu clutter. 2018-04-07 23:30:28 +02:00
segments - get rid of FAKE3D_REFRESHCLIP and fix holes in 3d floors with wrapped midtextures 2018-03-08 01:28:23 +01:00
things - changed voxel remapping to make a copy instead of destroying the original. 2018-04-03 00:30:02 +02:00
viewport - separated DFrameBuffer from DCanvas. 2018-03-27 14:14:46 +02:00
r_all.cpp - moved more code from DCanvas to DFrameBuffer. 2018-03-27 10:34:21 +02:00
r_memory.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_memory.h - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
r_renderthread.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
r_renderthread.h - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
r_swcolormaps.cpp - sound code and most of texture code converted to FileRdr. 2018-03-10 18:45:11 +01:00
r_swcolormaps.h - Fix testcolor and testfade in the software renderer 2017-05-28 23:57:09 +02:00
r_swrenderer.cpp - merged vid_renderer, swtruecolor and r_polyrender into one CVAR to reduce menu clutter. 2018-04-07 23:30:28 +02:00
r_swrenderer.h - added a software scene drawer to the GL renderer. 2018-04-07 10:20:59 +02:00