..
a_bats.cpp
- Fixed: The global WeaponSection string was never freed. It has been replaced
2006-10-31 14:53:21 +00:00
a_bishop.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_blastradius.cpp
- Added customizable pickup flash.
2008-02-16 10:23:12 +00:00
a_boostarmor.cpp
- Added customizable pickup flash.
2008-02-16 10:23:12 +00:00
a_centaur.cpp
- Converted Ettin and Centaur to DECORATE.
2006-11-27 00:01:30 +00:00
a_clericboss.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
a_clericflame.cpp
- Eliminated all use of global variables used as output for P_CheckPosition
2008-04-08 20:52:49 +00:00
a_clericholy.cpp
- Fixed: A_VileAttack positioned the fire on the wrong side of the target.
2008-04-14 12:10:45 +00:00
a_clericmace.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_clericstaff.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_dragon.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_fighteraxe.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_fighterboss.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
a_fighterhammer.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_fighterplayer.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_fighterquietus.cpp
- Fixed: The pointer cleanup code must also check a sector's sky box pointers.
2007-10-29 20:27:40 +00:00
a_firedemon.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
a_flechette.cpp
- Changed FImageCollection to return translated texture indices so
2008-06-15 18:36:26 +00:00
a_fog.cpp
- Fixed: The global WeaponSection string was never freed. It has been replaced
2006-10-31 14:53:21 +00:00
a_healingradius.cpp
- Added customizable pickup flash.
2008-02-16 10:23:12 +00:00
a_heresiarch.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_hexenglobal.h
- Merged the GC branch back into the trunk, so now it can receive more
2008-03-12 02:56:11 +00:00
a_hexenspecialdecs.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_iceguy.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_korax.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
a_mageboss.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
a_magecone.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_magelightning.cpp
- Fixed: Commander Keen's death sequence had one state duplicated.
2006-12-23 12:12:06 +00:00
a_magestaff.cpp
- Changed: For actors not being spawned on the floor P_FindFloorCeiling should
2008-05-14 07:45:40 +00:00
a_magewand.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_pig.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_serpent.cpp
- Removed xlat_parser.h from the repository. Lemon was always being run on
2008-03-25 04:42:26 +00:00
a_spike.cpp
- Added submission for ACS CheckPlayerCamera ACS function.
2008-04-15 10:04:41 +00:00
a_summon.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_teleportother.cpp
- Changed all thing coordinates that were stored as shorts into fixed_t.
2008-05-08 08:06:26 +00:00
a_weaponpieces.cpp
- Removed some debug output from SBarInfo::ParseSBarInfo().
2008-03-21 05:13:59 +00:00
a_wraith.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
hexen_sbar.cpp
- Changed FImageCollection to return translated texture indices so
2008-06-15 18:36:26 +00:00