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https://github.com/ZDoom/gzdoom-gles.git
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36 lines
530 B
Text
36 lines
530 B
Text
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// Wind ---------------------------------------------------------------------
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ACTOR SoundWind
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{
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+NOBLOCKMAP
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+NOSECTOR
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+DONTSPLASH
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States
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{
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Spawn:
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TNT1 A 2 A_PlaySoundEx("world/wind", "SoundSlot6", 1)
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Loop
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}
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}
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ACTOR SoundWindHexen : SoundWind
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{
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}
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// Waterfall ----------------------------------------------------------------
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ACTOR SoundWaterfall
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{
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+NOBLOCKMAP
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+NOSECTOR
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+DONTSPLASH
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States
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{
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Spawn:
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TNT1 A 2 A_PlaySoundEx("world/waterfall", "SoundSlot6", 1)
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Loop
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}
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}
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