gzdoom-gles/src/gl
2017-03-08 18:55:55 +01:00
..
compatibility - removed some unneeded version.h #includes. 2017-02-20 01:42:53 +01:00
data - the fourth. 2017-03-08 18:55:54 +01:00
dynlights - had to add a hack because some people had to exploit implementation-dependent behavior of the PulseLight type. 2017-03-01 20:54:37 +01:00
hqnx Removed useless integer type size expansion 2017-01-06 10:40:51 +01:00
hqnx_asm - fixed bad #pragma pack combination in hqnx_asm_Image.h 2016-08-05 15:27:35 +02:00
models - the fourth. 2017-03-08 18:55:54 +01:00
renderer - added a 'nolightfade' MAPINFO option which disables light diminishing in OpenGL. Note that this only works for light modes 0-3. Modes 4 and 8 use special light math that would not work if such a setting was forced. 2017-02-13 22:17:15 +01:00
scene - fixed: For reflective floors, closed doors need to be considered an outer boundary, even if the floor below the door is reflective itself. 2017-03-07 18:59:48 +01:00
shaders - objectcolor stuff. 2017-01-28 19:06:21 +01:00
stereo3d Fix broken SSAO portal rendering and let FRenderState do the glDrawBuffers calls 2016-10-22 00:09:06 +02:00
system - most WORD and SWORD are gone. 2017-03-08 18:55:55 +01:00
textures - fixed: negative texture scales should not affect the direction a wall scrolls in. 2017-02-13 22:37:16 +01:00
unused - floatified more of gl_wall.cpp. 2016-04-07 23:19:37 +02:00
utility RDTSC-based glcycle_t for macOS 2017-01-31 16:00:14 +02:00
xbr - added xBRZ files. 2016-09-03 16:55:16 +02:00
gl_functions.h