gzdoom-gles/src/g_doom
Randy Heit b25c7722f3 - Added the ACS commands
ReplaceTextures (str old_texture, str new_texture, optional bool not_lower,
      optional bool not_mid, optional bool not_upper, optional bool not_floor,
      optional bool not_ceiling); and
  SectorDamage (int tag, int amount, str type, bool players_only, bool in_air,
      str protection_item, bool subclasses_okay);
- Added the vid_nowidescreen cvar to disable widescreen aspect ratio
  correction. When this is enabled, the only display ratio available is 4:3
  (and 5:4 if vid_tft is set).
- Added support for setting an actor's damage property to an expression
  through decorate. Just enclose it within parentheses, and the expression
  will be evaluated exactly as-is without the normal Doom damage calculation.
  So if you want something that does exactly 6 damage, use a "Damage (6)"
  property. To deal normal Doom missile damage, you can use
  "Damage (random(1,8)*6)" instead of "Damage 6".
- Moved InvFirst and InvSel into APlayerPawn so that they can be consistantly
  maintained by ObtainInventory.


SVN r288 (trunk)
2006-08-12 02:30:57 +00:00
..
a_arachnotron.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_archvile.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_bossbrain.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_bruiser.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_cacodemon.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_cyberdemon.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_demon.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_doomartifacts.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_doomglobal.h - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_doomimp.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_doommisc.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_doomplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_doomweaps.cpp August 10, 2006 (Changes by Graf Zahl) 2006-08-10 15:28:12 +00:00
a_fatso.cpp - Added the ACS commands 2006-08-12 02:30:57 +00:00
a_keen.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_lostsoul.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_painelemental.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_possessed.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_revenant.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_scriptedmarine.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_spidermaster.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
doom_sbar.cpp - Added the ACS commands 2006-08-12 02:30:57 +00:00