gzdoom-gles/wadsrc
Christoph Oelckers 886df37d1a ChangeStatNum must not be virtual
Overriding this would make the engine vulnerable to  badly behaving mods. Intercepting this and altering the behavior can render the entire game inoperable, especially if more internal code gets scriptified later. So even at the risk of breaking some carelsss mods this must be blocked.
2019-04-16 15:26:16 +02:00
..
static ChangeStatNum must not be virtual 2019-04-16 15:26:16 +02:00
CMakeLists.txt - Changed game name to LZDoom. 2018-06-20 14:26:09 +02:00