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alexey.lysiuk 841a69d527 - fixed: endgame menu no longer resets player's userinfo
User CVARs can be stored in member variables for quicker access
Unconditional call to G_CheckDemoStatus() destructs and recreates such CVARs
Dangling pointers could be accessed during the last game tick, e.g. from event handlers

https://forum.zdoom.org/viewtopic.php?t=65150
2019-06-23 10:48:17 +03:00
asmjit Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
bzip2 Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
cmake
docs Cephes code is released under BSD license 2019-06-04 11:33:09 -04:00
dumb
fm_banks
game-music-emu Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
gdtoa Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
glslang Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
jpeg Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
lzma Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
soundfont
specs - some clarification on plane equations in the UDMF spec. 2019-06-13 10:36:22 +02:00
src - fixed: endgame menu no longer resets player's userinfo 2019-06-23 10:48:17 +03:00
tools
unused
wadsrc - give UMAPINFO the ability to disable cluster-based exit texts. 2019-06-18 20:40:41 +02:00
wadsrc_bm
wadsrc_extra - language update 2019-06-08 07:54:28 -04:00
wadsrc_lights
zlib Force STATIC for internal GZDoom libraries 2019-05-18 18:15:51 +02:00
.appveyor.yml - added Debug x64 target to AppVeyor configuration 2019-06-21 22:21:30 +03:00
.gitattributes
.gitignore - gitignore update. 2019-06-09 18:05:31 +02:00
.travis.yml - updated Travis CI configuration 2019-06-18 17:44:11 +03:00
CMakeLists.txt - set Visual C++ compiler to use /permissive- mode and fixed the one error this generated. 2019-06-20 20:25:34 +02:00
LICENSE
README.md

Welcome to GZDoom!

Build Status Build Status

GZDoom is a modder-friendly OpenGL source port based on the DOOM engine

Copyright (c) 1998-2018 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the 3DGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3

https://www.gnu.org/licenses/quick-guide-gplv3.en.html

How to build GZDoom

To build GZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.