..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- fixed incorrect MinMissileChance of SpiderMastermind.
2017-07-03 09:58:40 +02:00
heretic
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00
hexen
Fixed serpent staff's alternate attack against shielding centaur
2017-07-21 11:17:50 +03:00
inventory
Fixed resetting of activation failed flag on pickup
2017-06-14 22:13:40 +03:00
menu
Silenced scripting warning from main .pk3
2017-06-04 16:21:10 +03:00
raven
- applied Maulotaur obituary text from https://forum.zdoom.org/viewtopic.php?f=2&t=56959
2017-06-19 04:16:09 -04:00
shared
- made DropItem fully read-only by changing the two places which messed around with DropItem.Amount to use a local variable instead.
2017-06-21 11:39:59 +02:00
statscreen
- fixed display of WIPAR lump on Doom intermission screen.
2017-05-07 10:29:58 +02:00
statusbar
Fixed applying of flags on fullscreen inventory bar
2017-06-18 16:57:05 +03:00
strife
- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
2017-06-09 06:22:31 -04:00
actor.txt
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
2017-06-06 09:12:58 +02:00
actor_checks.txt
- implemented the parser basics of a ZScript versioning system.
2017-03-05 14:13:00 +01:00
base.txt
Added IndexOf() and LastIndexOf() functions to ZScript string type
2017-07-22 10:54:32 +03:00
compatibility.txt
- scriptified the main statusbar interface and the Strife status bar.
2017-03-22 00:32:52 +01:00
constants.txt
- basic groundwork for render feature visibility flags. I haven't gotten very far with it yet, but since I am taking a break I am going to commit what I have and continue it later.
2017-07-29 17:03:43 -04:00
dynarrays.txt
some groundwork for the implementation of dynamic arrays
2017-01-11 00:57:31 +01:00
events.txt
- reimplemented the position display, but changed its position a bit upward.
2017-03-29 23:51:53 +02:00
mapdata.txt
- increased the snd_channels default and minimum.
2017-03-16 10:38:56 +01:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00