gzdoom-gles/src/gl
2018-09-09 19:18:22 +02:00
..
data Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-09-08 12:10:34 +02:00
dynlights - do not use SSBOs for dynamic lights on Intel graphics hardware for performance reasons. 2018-07-28 12:43:35 +02:00
models - made the static portal state a struct inside the Renderer object 2018-06-23 13:25:59 +02:00
renderer - fixed misplaced parenthesis. 2018-09-09 19:18:22 +02:00
scene - fixed math imprecisions in horizon vertex generation. 2018-09-09 08:57:50 +02:00
shaders - reworked fog uniforms to move the global fog mode setting to the viewpoint buffer. 2018-09-06 19:14:30 +02:00
system - moved the two remaining functions from gl_wipe.cpp to gl_framebuffer.cpp and deleted the file. 2018-09-02 12:03:18 +02:00
textures Merge remote-tracking branch 'remotes/origin/modern' 2018-07-20 10:19:07 +02:00