gzdoom-gles/wadsrc
Christoph Oelckers ac68316527 - call level compatibility handlers for all levels and pass the map name as a second parameter.
This is for user-made handlers for which the checksum is rather useless both for deciding whether to call the handler and for identifying the map.

# Conflicts:
#	src/compatibility.cpp
#	wadsrc/static/zscript/level_compatibility.txt
2019-04-27 13:02:58 +02:00
..
static - call level compatibility handlers for all levels and pass the map name as a second parameter. 2019-04-27 13:02:58 +02:00
CMakeLists.txt - Changed game name to LZDoom. 2018-06-20 14:26:09 +02:00