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https://github.com/ZDoom/gzdoom-gles.git
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c7644ca34e
- Added DECORATE support for setting an actor's args. If this is done it will also disable the actor's special that can be set in a map. This is for actors that want to use A_CountdownArg or similar functions that use the args for something different than the special's parameters. - Converted a_sharedmisc.cpp to DECORATE. - Added a new NActorIterator that can search for classes specified by name. - Added a new constructor to TThinkerIterator that can search for DECORATE defined subclasses that are not represented by a real C++ class. - Fixed: BuildInfoDefaults must set the parent symbol table so that all actors can get to the global symbols stored in AActor. - Fixed some minor inconsistencies in the Arch-Vile's DECORATE definition. - Fixed: A_VileAttack moved the flame without relinking it into the sector lists. It also forgot to set the z-position correctly. (original Doom bug.) - Fixed: The Doom 2 cast finale didn't work with the dynamic state name handling. SVN r401 (trunk) |
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.. | ||
arachnotron.txt | ||
archvile.txt | ||
bruiser.txt | ||
cacodemon.txt | ||
cyberdemon.txt | ||
deadthings.txt | ||
demon.txt | ||
doomammo.txt | ||
doomarmor.txt | ||
doomartifacts.txt | ||
doomdecorations.txt | ||
doomhealth.txt | ||
doomimp.txt | ||
doomkeys.txt | ||
doommisc.txt | ||
doomplayer.txt | ||
fatso.txt | ||
keen.txt | ||
lostsoul.txt | ||
painelemental.txt | ||
possessed.txt | ||
revenant.txt | ||
spidermaster.txt | ||
stealthmonsters.txt |