gzdoom-gles/wadsrc
Christoph Oelckers a9cc7e6fb9 - changed PhosphorousFire.DoSpecialDamage to match SVE's handling:
* Everything with a damage factor for fire only uses that.
* Everything that bleeds takes half damage
* Robots take quarter damage.
2018-11-16 21:47:21 +01:00
..
static - changed PhosphorousFire.DoSpecialDamage to match SVE's handling: 2018-11-16 21:47:21 +01:00
CMakeLists.txt - Changed game name to LZDoom. 2018-06-20 14:26:09 +02:00