gzdoom-gles/wadsrc/static/zscript/doom/stealthmonsters.txt
Christoph Oelckers 784f7ed671 - converted all of Doom's actors.
- fixed a few problems that were encountered during conversion:
 * action specials as action functions were not recognized by the parser.
 * Player.StartItem could not be parsed.
 * disabled the naming hack for PowerupType. ZScript, unlike DECORATE will never prepend 'Power' to the power's name, it always needs to specified by its full name.
 * states and defaults were not checked for empty bodies.
 * the scope qualifier for goto labels was not properly converted to a string, because it is an ENamedName, not an FName.
2016-10-14 20:08:41 +02:00

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class StealthArachnotron : Arachnotron
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHBABY";
}
}
class StealthArchvile : Archvile
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHVILE";
}
}
class StealthBaron : BaronOfHell
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHBARON";
HitObituary "$OB_STEALTHBARON";
}
}
class StealthCacodemon : Cacodemon
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHCACO";
HitObituary "$OB_STEALTHCACO";
}
}
class StealthChaingunGuy : ChaingunGuy
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHCHAINGUY";
}
}
class StealthDemon : Demon
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHDEMON";
HitObituary "$OB_STEALTHDEMON";
}
}
class StealthHellKnight : HellKnight
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHKNIGHT";
HitObituary "$OB_STEALTHKNIGHT";
}
}
class StealthDoomImp : DoomImp
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHIMP";
HitObituary "$OB_STEALTHIMP";
}
}
class StealthFatso : Fatso
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHFATSO";
}
}
class StealthRevenant : Revenant
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHUNDEAD";
HitObituary "$OB_STEALTHUNDEAD";
}
}
class StealthShotgunGuy : ShotgunGuy
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHSHOTGUNGUY";
}
}
class StealthZombieMan : ZombieMan
{
Default
{
+STEALTH
RenderStyle "Translucent";
Alpha 0;
Obituary "$OB_STEALTHZOMBIE";
}
}