gzdoom-gles/wadsrc/static/actors
Randy Heit 381fb8d304 - Added optional fullthrustdistance to A_RadiusThrust to specify the distance at which thrust
starts diminishing.

SVN r3202 (trunk)
2011-05-11 04:31:31 +00:00
..
chex - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
doom - moved BFGSplash damage type to BFGExtra actor so that it can be replaced. 2010-09-17 13:22:39 +00:00
heretic - Added Gez's patch for moving tag strings into the language file and adding tags for all weapons and inventory items. 2010-08-18 20:26:25 +00:00
hexen - added 'player.flechettetype' property so that the appropriate flechette type can be set per player class. 2011-01-01 11:16:46 +00:00
raven - fixed: The summoned minotaur should not return to its own spawn state when idle but to the parent class's. 2011-01-17 07:36:23 +00:00
shared - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
strife - merge USDF branch into trunk. 2010-08-20 12:20:51 +00:00
actor.txt - Added optional fullthrustdistance to A_RadiusThrust to specify the distance at which thrust 2011-05-11 04:31:31 +00:00
constants.txt - added Gez's A_WolfAttack submission. 2011-05-09 22:10:20 +00:00