gzdoom-gles/src
Randy Heit 5859aa7194 - Fixed: Information added with addkeysection and addmenukey was never freed.
- Fixed: A classic decorate FakeInventory's PickupText was never freed.
- Fixed: Colored lights were never freed.
- Fixed: When a dehacked patch was applied, the dehacked StateMap was never
  freed.
- Removed termdone checks around atterm(S_ClearSoundData) and
  atterm(S_Shutdown) because atterm() already checks for duplicates.
- Fixed: S_ClearSoundData() should unload all sounds before it clears S_sfx.
- Fixed: AltSoundRenderer::LoadSound() didn't check if the sound had already
  been loaded and lost the old sound data if it had been.
- Fixed: FinishDehPatch() needlessly duplicated the new DehackedPickup's name.
- Fixed: PatchStrings() allocated a private string and never freed it.


SVN r183 (trunk)
2006-06-11 01:06:19 +00:00
..
g_doom - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
g_heretic - Changed: The decision whether blood splatter sprites are spawned is no 2006-05-13 12:41:15 +00:00
g_hexen - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
g_raven - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
g_shared - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
g_strife - Fixed: Monsters couldn't hurt other monsters of the same species if they 2006-05-28 14:54:01 +00:00
oplsynth - Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal(). 2006-05-22 01:34:07 +00:00
sdl - Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal(). 2006-05-22 01:34:07 +00:00
sound - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
win32 - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
Makefile.am Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a.nas - Fixed mvlineasm1 and mvlineasm4 so that they can be used with textures 2006-05-11 01:15:15 +00:00
actor.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
am_map.cpp - Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal(). 2006-05-22 01:34:07 +00:00
am_map.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
announcer.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
autosegs.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
autostart.cpp - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
autozend.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
b_bot.cpp SVN r116 (trunk) 2006-05-16 02:50:18 +00:00
b_bot.h - Yay! We now seem to be free of memory leaks! The next step will be to 2006-05-11 04:00:58 +00:00
b_func.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
b_game.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
b_move.cpp - Fixed: Monsters couldn't hurt other monsters of the same species if they 2006-05-28 14:54:01 +00:00
b_think.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
basicinlines.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
bbannouncer.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
c_bind.cpp SVN r116 (trunk) 2006-05-16 02:50:18 +00:00
c_bind.h SVN r116 (trunk) 2006-05-16 02:50:18 +00:00
c_cmds.cpp - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
c_console.cpp - Fixed: CopyPlayer() in p_saveg.cpp should use normal assignment, not 2006-05-16 04:19:20 +00:00
c_console.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
c_cvars.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
c_cvars.h - Modified ccdv-win32 to show "Generating X" messages when running lemon and 2006-05-25 04:32:20 +00:00
c_dispatch.cpp SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
c_dispatch.h SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
c_expr.cpp - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
cmdlib.cpp SVN r116 (trunk) 2006-05-16 02:50:18 +00:00
cmdlib.h SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
colormatcher.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
colormatcher.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
configfile.cpp - Fixed?: WallSpriteColumn apparently needs to set dc_texturefrac. At least 2006-05-10 03:08:27 +00:00
configfile.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
ct_chat.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
d_dehacked.cpp - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
d_dehacked.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
d_dehackedactions.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_event.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_gui.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_main.cpp - Changed music name handling in MAPINFO so that music can be specified by 2006-06-09 08:19:46 +00:00
d_main.h SVN r116 (trunk) 2006-05-16 02:50:18 +00:00
d_net.cpp - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
d_net.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
d_netinf.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_netinfo.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
d_player.h - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
d_protocol.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
d_protocol.h SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
d_textur.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_ticcmd.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
decallib.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
decallib.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
decorations.cpp - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
dobject.cpp - Fixed: The automap code had the check for rotation reversed. 2006-05-20 09:16:08 +00:00
dobject.err Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dobject.h SVN r158 (trunk) 2006-06-01 00:05:03 +00:00
dobjtype.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
dobjtype.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
doomdata.h - Implemented Quasar's suggestion to use line flag 2048 as a "reserved" flag 2006-05-17 02:19:20 +00:00
doomdef.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomdef.h SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
doomerrors.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomstat.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomstat.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
doomtype.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
dscript.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dsectoreffect.cpp - Fixed: Using printinv before starting a game crashed. 2006-04-13 03:13:07 +00:00
dsectoreffect.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dthinker.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
dthinker.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
empty.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
errors.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
f_finale.cpp - Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal(). 2006-05-22 01:34:07 +00:00
f_finale.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
f_wipe.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
f_wipe.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
farchive.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
farchive.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
files.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
files.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_game.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
g_game.h SVN r116 (trunk) 2006-05-16 02:50:18 +00:00
g_hub.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_hub.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_level.cpp - Changed music name handling in MAPINFO so that music can be specified by 2006-06-09 08:19:46 +00:00
g_level.h - Changed music name handling in MAPINFO so that music can be specified by 2006-06-09 08:19:46 +00:00
gameconfigfile.cpp Fixed: StartConversation didn't check for a valid target. 2006-06-04 14:49:17 +00:00
gameconfigfile.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
gccinlines.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
gi.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
gi.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
gstrings.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hu_scores.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
hu_stuff.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_cd.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_movie.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
i_video.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
info.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
info.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
infodefaults.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
infomacros.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
lists.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
lumpconfigfile.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
lumpconfigfile.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_alloc.cpp May 4, 2006 (Changes by Graf Zahl) 2006-05-04 12:40:39 +00:00
m_alloc.h - Removed generational garbage collection from the string pool because it didn't 2006-05-04 03:49:46 +00:00
m_argv.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_argv.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_bbox.cpp SVN r26 (trunk) 2006-04-11 08:36:23 +00:00
m_bbox.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_cheat.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
m_cheat.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_crc32.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_fixed.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_fixed.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_menu.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
m_menu.h - Changed: The decision whether blood splatter sprites are spawned is no 2006-05-13 12:41:15 +00:00
m_misc.cpp SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
m_misc.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
m_options.cpp - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
m_png.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
m_png.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_random.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
m_random.h - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
m_swap.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
misc.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
mscinlines.h - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
mus2midi.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
mus2midi.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
name.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
name.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
namedef.h - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
nodebuild.cpp - Fixed: Trying to play a 0-length song from a wad inside a zip caused a crash. 2006-06-09 00:26:07 +00:00
nodebuild.h - ClassifyLine now chooses either SSE2 or regular x87 math depending on whether 2006-06-06 21:39:08 +00:00
nodebuild_classify_nosse2.cpp - ClassifyLine now chooses either SSE2 or regular x87 math depending on whether 2006-06-06 21:39:08 +00:00
nodebuild_classify_sse2.cpp - ClassifyLine now chooses either SSE2 or regular x87 math depending on whether 2006-06-06 21:39:08 +00:00
nodebuild_events.cpp - ClassifyLine now chooses either SSE2 or regular x87 math depending on whether 2006-06-06 21:39:08 +00:00
nodebuild_extract.cpp - Merged in recent ZDBSP fixes: 2006-06-01 01:43:16 +00:00
nodebuild_gl.cpp - Merged in recent ZDBSP fixes: 2006-06-01 01:43:16 +00:00
nodebuild_utility.cpp - Fixed: Trying to play a 0-length song from a wad inside a zip caused a crash. 2006-06-09 00:26:07 +00:00
p_acs.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_acs.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_buildmap.cpp - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00
p_ceiling.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_conversation.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_conversation.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_doors.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_effect.cpp - Fixed: CopyPlayer() in p_saveg.cpp should use normal assignment, not 2006-05-16 04:19:20 +00:00
p_effect.h - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
p_enemy.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_enemy.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
p_floor.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_interaction.cpp - Added a show_obituaries option to disable obituaries without disabling 2006-05-15 15:28:46 +00:00
p_lights.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_lnspec.cpp Fixed: StartConversation didn't check for a valid target. 2006-06-04 14:49:17 +00:00
p_lnspec.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_local.h - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_map.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_maputl.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
p_mobj.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_pillar.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_plats.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_pspr.cpp SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
p_pspr.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
p_saveg.cpp SVN r148 (trunk) 2006-05-27 10:27:51 +00:00
p_saveg.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_sectors.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_setup.cpp - ClassifyLine now chooses either SSE2 or regular x87 math depending on whether 2006-06-06 21:39:08 +00:00
p_setup.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
p_sight.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_spec.cpp - Texture animation improvements: 2006-05-18 01:42:50 +00:00
p_spec.h - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
p_switch.cpp - Fixed: Skin definitions were never freed. 2006-05-09 15:07:45 +00:00
p_teleport.cpp SVN r49 (trunk) 2006-04-16 13:29:50 +00:00
p_terrain.cpp - Fixed: CopyPlayer() in p_saveg.cpp should use normal assignment, not 2006-05-16 04:19:20 +00:00
p_terrain.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
p_things.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_tick.cpp - Fixed default.cbd and Makefile.mingw for current code state. 2006-05-21 02:10:16 +00:00
p_tick.h - Fixed default.cbd and Makefile.mingw for current code state. 2006-05-21 02:10:16 +00:00
p_trace.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_trace.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_user.cpp - Added a missing NULL pointer check to APlayerPawn::Tick. 2006-05-16 17:53:15 +00:00
p_writemap.cpp Fixed: Compiling with mingw once again works, although savegame loading problems are not yet fixed. 2006-04-12 03:03:58 +00:00
p_xlat.cpp - Implemented Quasar's suggestion to use line flag 2048 as a "reserved" flag 2006-05-17 02:19:20 +00:00
po_man.cpp May 6, 2006 (Changes by Graf Zahl) 2006-05-07 00:27:22 +00:00
r_anim.cpp - Fixed: FloorAndCeiling_Raise/Lower did not work with slopes because they 2006-05-20 01:34:31 +00:00
r_bsp.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
r_bsp.h - Fixed: Conversion of c_bind.cpp to FString was incomplete. 2006-05-04 06:14:52 +00:00
r_data.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
r_data.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
r_defs.h - Added a NULL sector check to P_CheckFakeFloorTrigger() because there was 2006-05-19 05:14:37 +00:00
r_draw.cpp - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00
r_draw.h - Updated Jim's Makefile.linux. 2006-05-09 21:30:31 +00:00
r_drawt.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_local.h - Texture animation improvements: 2006-05-18 01:42:50 +00:00
r_main.cpp - Added a NULL sector check to P_CheckFakeFloorTrigger() because there was 2006-05-19 05:14:37 +00:00
r_main.h - Modified ccdv-win32 to show "Generating X" messages when running lemon and 2006-05-25 04:32:20 +00:00
r_plane.cpp - Fixed: Trying to play a 0-length song from a wad inside a zip caused a crash. 2006-06-09 00:26:07 +00:00
r_plane.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
r_polymost.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
r_polymost.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_segs.cpp - Fixed: Trying to play a 0-length song from a wad inside a zip caused a crash. 2006-06-09 00:26:07 +00:00
r_segs.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_sky.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_sky.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_state.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_things.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
r_things.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
s_advsound.cpp - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
s_environment.cpp - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
s_playlist.cpp - Fixed: ACS improperly calculated the address of local variables when 2006-04-12 01:50:09 +00:00
s_playlist.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
s_sndseq.cpp - Yay! We now seem to be free of memory leaks! The next step will be to 2006-05-11 04:00:58 +00:00
s_sndseq.h - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
s_sound.cpp - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
s_sound.h - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
sc_man.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
sc_man.h SVN r71 (trunk) 2006-04-30 21:49:18 +00:00
skins.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
skins.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
st_stuff.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
st_stuff.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
statnums.h - Added Jim's Makefile.linux; 2006-04-13 02:01:40 +00:00
stats.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
stats.h - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
stringtable.cpp - Fixed: The names in the Depths array in m_options.cpp were never freed. 2006-05-09 03:40:15 +00:00
stringtable.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tables.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tables.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tagitem.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tarray.h - Added a missing NULL pointer check to APlayerPawn::Tick. 2006-05-16 17:53:15 +00:00
tempfiles.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tempfiles.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
templates.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
thingdef.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
thingdef.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
thingdef_codeptr.cpp SVN r179 (trunk) 2006-06-07 20:53:40 +00:00
thingdef_exp.cpp SVN r47 (trunk) 2006-04-16 03:31:40 +00:00
thingdef_specials.gperf Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
thingdef_specials.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tmap.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tmap2.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tmap3.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_collection.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_collection.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_draw.cpp SVN r142 (trunk) 2006-05-24 15:31:21 +00:00
v_font.cpp - Added a NULL sector check to P_CheckFakeFloorTrigger() because there was 2006-05-19 05:14:37 +00:00
v_font.h - Merged a lot of these static destructor-only structs into regular 2006-05-12 03:14:40 +00:00
v_palette.cpp - Fixed: Information added with addkeysection and addmenukey was never freed. 2006-06-11 01:06:19 +00:00
v_palette.h - Fixed: CopyPlayer() in p_saveg.cpp should use normal assignment, not 2006-05-16 04:19:20 +00:00
v_pfx.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_pfx.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_text.cpp SVN r142 (trunk) 2006-05-24 15:31:21 +00:00
v_text.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_video.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
v_video.h - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
vectors.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
vectors.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
version.h SVN r114 (trunk) 2006-05-14 14:30:13 +00:00
w_wad.cpp - Fixed GCC 4 warnings in FNodeBuilder::CreateSubsectorsForReal(). 2006-05-22 01:34:07 +00:00
w_wad.h - Removed -bpal parameter. Blood's blood.pal is loaded from blood.rff, and 2006-05-03 22:45:01 +00:00
w_zip.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
weightedlist.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
wi_stuff.cpp - Changed music name handling in MAPINFO so that music can be specified by 2006-06-09 08:19:46 +00:00
wi_stuff.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
x64inlines.h - Modified ccdv-win32 to show "Generating X" messages when running lemon and 2006-05-25 04:32:20 +00:00
zstrformat.cpp - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
zstring.cpp SVN r148 (trunk) 2006-05-27 10:27:51 +00:00
zstring.h - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00