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575b660b20
Rename ColorAdd to AddColor Add AddColor to FRenderState Tweak SpecialColors array in ZScript to include the additive color Add uAddColor to the shader compiler Add uAddColor to the texel # Conflicts: # src/gl/shaders/gl_shader.cpp # src/hwrenderer/scene/hw_flats.cpp # src/hwrenderer/scene/hw_renderstate.h # src/hwrenderer/utility/hw_draw2d.cpp # Conflicts: # src/gl/scene/gl_flats.cpp # src/hwrenderer/scene/hw_flats.cpp |
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