gzdoom-gles/wadsrc/static
2019-04-29 19:51:39 +02:00
..
credits - new rocket smoke sprites by Talon1024. 2018-01-28 08:37:56 +01:00
filter - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
glstuff
graphics - removed metadata from INVGEMx. 2017-09-30 07:58:52 +02:00
maparrows
mapinfo - did a bit more tweaking to the menu dims. 2019-04-28 22:52:35 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders - remove shadow acne when dynlights perfectly align with planes 2019-04-18 17:49:57 +02:00
sounds - recompressed the dog sounds and removed the long stretches of silence at their ends. 2017-09-30 08:30:01 +02:00
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat - added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom. 2017-01-08 01:15:45 +01:00
zscript - fix missing texture in Strife MAP15 2019-04-29 19:51:39 +02:00
althudcf.txt
animdefs.txt - simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional. 2017-03-26 18:41:24 +02:00
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - Added Unholy Realms MAP27 to the node rebuild compatibility list 2019-04-29 19:26:45 +02:00
confont.lmp
dbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
decaldef.txt
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt - moved the 'brainexplode' state to the rocket, which is the actor which actually uses it. 2016-11-14 15:02:44 +01:00
etc.h.txt
fontdefs.txt - implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality. 2017-03-24 20:09:50 +01:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - rewrite of the IWAD loading mechanism. 2017-08-19 19:30:48 +02:00
language.def - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
language.eng Fixed name and placement of 'All except doors' localized string 2017-03-02 10:12:11 +02:00
language.enu - Added missing language strings. 2019-04-29 19:34:41 +02:00
language.fr - Added missing language strings. 2019-04-29 19:34:41 +02:00
language.ita
language.ptb - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
lockdefs.txt
menudef.txt - did a bit of cleanup on the option menus by regrouping some settings, especially splitting out of the Hardware Rendering Options menu into submenus. 2019-04-29 19:30:46 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp - replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse. 2018-01-20 11:33:06 +01:00
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
teaminfo.txt
terrain.txt
textcolors.txt Added four text colors: ice, fire, sapphire, teal 2017-09-23 11:56:16 +02:00
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt
zscript.txt - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00