mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-17 10:00:54 +00:00
8e2ebe15fe
- removed the LastCamera logic in RenderView. This code predates the first GZDoom release and apparently was only added because back then R_SetupFrame was not fully compatible with the hardware renderer. Today it is not needed anymore. |
||
---|---|---|
.. | ||
gl_cvars.h | ||
gl_debug.cpp | ||
gl_debug.h | ||
gl_extlist.txt | ||
gl_framebuffer.cpp | ||
gl_framebuffer.h | ||
gl_interface.cpp | ||
gl_interface.h | ||
gl_load.c | ||
gl_load.h | ||
gl_menu.cpp | ||
gl_swframebuffer.cpp | ||
gl_swframebuffer.h | ||
gl_swwipe.cpp | ||
gl_system.h | ||
gl_threads.cpp | ||
gl_wipe.cpp |