gzdoom-gles/src/gl
2017-03-13 21:17:25 +01:00
..
compatibility - some menu reorganization: 2017-03-13 01:17:46 +01:00
data - removed some unused global variables. 2017-03-12 23:56:17 +01:00
dynlights - removed some unused global variables. 2017-03-12 23:56:17 +01:00
hqnx Removed useless integer type size expansion 2017-01-06 10:40:51 +01:00
hqnx_asm
models - move r_utility globals into r_viewpoint and r_viewwindow 2017-03-11 23:28:07 +01:00
renderer - eliminated global in_area variable. 2017-03-12 23:13:07 +01:00
scene - reverted the change of position where polyobjects get linked to the subsectors. 2017-03-13 21:17:25 +01:00
shaders - moved dynamic lights out of the GL code into the common game code. 2017-03-12 19:57:06 +01:00
stereo3d - some menu reorganization: 2017-03-13 01:17:46 +01:00
system - removed several unused variables from OpenGLFrameBuffer. 2017-03-11 21:10:21 +01:00
textures - moved GL texture precaching to gl_texture.cpp. 2017-03-12 01:49:44 +01:00
unused - except for DWORD, all homegrown integer types are gone - a handful were left where they represent genuine Windows types. 2017-03-09 19:54:41 +01:00
utility - inlined the 4 remaining short functions of the Plane class and removed gl_geometric.cpp. 2017-03-12 20:11:57 +01:00
xbr
gl_functions.h - moved dynamic lights out of the GL code into the common game code. 2017-03-12 19:57:06 +01:00