gzdoom-gles/wadsrc
Christoph Oelckers 9f2b62c99c - scriptified AInventory::Tick.
This was the last bit of code standing in the way of making AInventory a fully scripted class.
All that's left to sort out is some variable accesses - the vast majority of them in SBARINFO.
2019-04-16 21:28:37 +02:00
..
static - scriptified AInventory::Tick. 2019-04-16 21:28:37 +02:00
CMakeLists.txt - Changed game name to LZDoom. 2018-06-20 14:26:09 +02:00