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zdoom
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gzdoom-gles
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4f608996c9
gzdoom-gles
/
wadsrc
/
static
/
shaders_gles
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Emile Belanger
4f608996c9
Added fixed color map to the main.fp to avoid another pass. Kind of works but transparent objects don't look great TODO
2021-05-22 11:23:58 +01:00
..
glsl
Added fixed color map to the main.fp to avoid another pass. Kind of works but transparent objects don't look great TODO
2021-05-22 11:23:58 +01:00
pp
Removed gl_satformula option from present.fp to save an if, could be replaces with #define
2021-05-22 11:23:57 +01:00
Uniform usage notes.txt
Changed back to highp for gles2 shaders. Medium was causes precision issues on some GPUs. Need to make run-time option.
2021-05-22 11:23:57 +01:00