.. |
chex
|
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
|
2016-12-24 16:34:45 +01:00 |
doom
|
Fixed arch-vile bleeding when damaging target
|
2017-10-21 11:37:43 +03:00 |
heretic
|
- fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable.
|
2017-06-06 09:12:58 +02:00 |
hexen
|
Fixed inconsistent angle of spawned leaves
|
2017-12-09 11:57:05 +02:00 |
inventory
|
Fixed resetting of activation failed flag on pickup
|
2017-06-14 22:13:40 +03:00 |
menu
|
Localized 'Press Space...' in player setup menu
|
2017-12-29 15:01:39 +02:00 |
raven
|
Fixed wrong owner for *evillaugh sound
|
2017-10-26 17:23:55 +03:00 |
shared
|
Fixed take ammo cheat
|
2017-12-24 11:00:02 +02:00 |
statscreen
|
Intermission script's noautostartmap keyword is no longer ignored
|
2017-09-10 11:02:34 +03:00 |
statusbar
|
Fixed applying of flags on fullscreen inventory bar
|
2017-06-18 16:57:05 +03:00 |
strife
|
- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
|
2017-06-09 06:22:31 -04:00 |
actor.txt
|
Extended Actor.CheckMove() with optional position information
|
2018-01-03 10:48:10 +02:00 |
actor_checks.txt
|
- implemented the parser basics of a ZScript versioning system.
|
2017-03-05 14:13:00 +01:00 |
base.txt
|
Added vector diff functions to ZScript LevelLocals class
|
2018-01-02 14:18:59 +02:00 |
compatibility.txt
|
- scriptified the main statusbar interface and the Strife status bar.
|
2017-03-22 00:32:52 +01:00 |
constants.txt
|
Added CheckMove() function to ZScript Actor class
|
2018-01-02 13:04:28 +02:00 |
dynarrays.txt
|
Fixed indentation in dynarrays.txt
|
2017-10-27 18:24:29 +03:00 |
events.txt
|
- reimplemented the position display, but changed its position a bit upward.
|
2017-03-29 23:51:53 +02:00 |
mapdata.txt
|
- increased the snd_channels default and minimum.
|
2017-03-16 10:38:56 +01:00 |
sounddata.txt
|
- scriptified ASoundSequence.
|
2017-01-14 14:37:29 +01:00 |
zscript_license.txt
|
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
|
2017-04-17 13:33:19 +02:00 |