gzdoom-gles/wadsrc/static/zscript
Erick Tenorio 49c2b0810f Various map fixes
Map fixes for the following maps:

MAP33: Betray (Doom II: BFG Edition)
Icarus: https://www.doomworld.com/idgames/themes/TeamTNT/icarus/icarus
Flashback to Hell: https://www.doomworld.com/idgames/levels/doom2/Ports/d-f/fth666
Hell to Pay (HTP-RAW.WAD)

(cherry picked from commit 43919ead40)
2018-06-28 10:45:10 +02:00
..
chex
doom add tags for Doom and Heretic monsters 2018-06-28 10:45:09 +02:00
heretic add tags for Doom and Heretic monsters 2018-06-28 10:45:09 +02:00
hexen - fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below. 2018-06-03 20:00:20 +02:00
inventory Exported Inventory.AltHUDIcon field to ZScript 2018-03-18 11:02:21 +02:00
menu - Increased size of the savegame comment area. 2018-04-08 21:56:35 +02:00
raven add tags for Doom and Heretic monsters 2018-06-28 10:45:09 +02:00
shared add tags for Doom and Heretic monsters 2018-06-28 10:45:09 +02:00
statscreen Intermission script's noautostartmap keyword is no longer ignored 2017-09-10 11:02:34 +03:00
statusbar - fixed shader compilation. 2018-05-23 10:22:12 +02:00
strife - fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon. 2017-06-09 06:22:31 -04:00
actor.txt - fixed: 'empty function OnGiveSecret' - this was my fault, giving bad advice to Marisa in her PR. I fixed it. 2018-06-05 20:10:13 +02:00
actor_checks.txt
base.txt - added LevelLocals vec2/3Offset(Z) functions for portal-aware offsetting without needing actors 2018-05-17 11:57:03 +02:00
compatibility.txt
constants.txt Exports P_ActivateLine to ZScript (along with constants for activation type) 2018-04-08 21:53:20 +02:00
dynarrays.txt - fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called. 2018-01-19 19:49:42 +01:00
events.txt Added activation type to WorldLine(Pre)Activated events 2018-05-09 10:34:12 +02:00
level_compatibility.txt Various map fixes 2018-06-28 10:45:10 +02:00
mapdata.txt -protected critical portal data from getting written to by user code. 2018-05-09 11:45:20 +02:00
sounddata.txt
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00